ScriptKitt3h Posted October 5, 2014 Share Posted October 5, 2014 I've been goofing around with the SP+ parts, and I finally made a crewed cargo SSTO...(Made it into orbit with over 300 oxidizer left, and lots of monopropellant. Not bad... )I think I'm going to enjoy the 0.25/0.26 updates, if only due to these becoming stock. Also, since the OP doesn't specify what planet a craft has to be SSTO-capable on, here's a Duna SSTO VTOL Dropship, complete with front and rear bays.: Quote Link to comment Share on other sites More sharing options...
BagelRabbit Posted October 5, 2014 Share Posted October 5, 2014 Here's just a thing I've been working on:Plover mk4Minmus-return capable, not too complicated (67 parts; two action groups), pretty nice-looking and flies well. .craft file coming soon Quote Link to comment Share on other sites More sharing options...
Yakuzi Posted October 6, 2014 Share Posted October 6, 2014 (edited) Also, since the OP doesn't specify what planet a craft has to be SSTO-capable on, here's a Duna SSTO VTOL Dropship, complete with front and rear baysThat Duna VTOL looks fantastic, great work Kitt3h!Since I have no clue if 0.25 will mess up my craft files, I finished my latest single stage to orbit spaceplane. This unmanned SSTO is stable, agile and can get up to an 100km circular orbit with heaps of fuel to spare (though it doesn't appear to have a clear objective )Javascript is disabled. View full albumMods used: B9, Procedural Wings Edited October 6, 2014 by Yakuzi Quote Link to comment Share on other sites More sharing options...
Deadweasel Posted October 7, 2014 Share Posted October 7, 2014 That Duna VTOL looks fantastic, great work Kitt3h!Since I have no clue if 0.25 will mess up my craft files, I finished my latest single stage to orbit spaceplane. This unmanned SSTO is stable, agile and can get up to an 100km circular orbit with heaps of fuel to spare (though it doesn't appear to have a clear objective )http://i.imgur.com/R3cuLZp.pnghttp://imgur.com/a/3f7cjMods used: B9, Procedural WingsThose are incredibly beautiful! Quote Link to comment Share on other sites More sharing options...
Yakuzi Posted October 8, 2014 Share Posted October 8, 2014 Those are incredibly beautiful!Thanks mate, much appreciated! Quote Link to comment Share on other sites More sharing options...
Ravenchant Posted October 8, 2014 Share Posted October 8, 2014 (though it doesn't appear to have a clear objective )Mate, looking totally rad is objective enough Anyway, having never tried SP+ parts before, I'm starting small to get a feel for them. So far the aerodynamics are much less frustrating! Quote Link to comment Share on other sites More sharing options...
Rune Posted October 8, 2014 Share Posted October 8, 2014 Mate, looking totally rad is objective enough Anyway, having never tried SP+ parts before, I'm starting small to get a feel for them. So far the aerodynamics are much less frustrating!http://i.imgur.com/pwFtiJK.pngYup, Skylon was a breeze to balance (once I solved the tailstrike issues!):Rune. Note CoM stays stuck in place at all times, with or without cargo. Quote Link to comment Share on other sites More sharing options...
EladDv Posted October 8, 2014 Share Posted October 8, 2014 This craft the SkySoarer is a technology demonstrator for the new KATEC company i built it today and it can get to space by it's own but i tried to make it a shuttle like launch with no success... no space photos as it's in late WIP and i didnt have the time to shoot it in space Javascript is disabled. View full album Quote Link to comment Share on other sites More sharing options...
kopapaka Posted October 9, 2014 Share Posted October 9, 2014 Alchemy and Tantares mods SSTO Quote Link to comment Share on other sites More sharing options...
Martian Posted October 9, 2014 Share Posted October 9, 2014 With 0.25 in and Spaceplane Plus now stock, I felt like building a spaceplane. Never been very good at it before with the stock stuff, so I had only done rockets.First attempt went well, mostly. Speedy little crew shuttle that could get two Kerbals in orbit. Problems with having enough fuel to return, but that was more my fault- was still learning how to fly a spaceplane.- UME-092 Starfire MkISecond attempt was basically an extension on the MkI to try and carry cargo.- UME-093 Starfire MkIIThere were re-entry issues...The MkIII was a rework of the design, capable of bringing a 3-ton piece of cargo into a stable 200km orbit.- UME-094 Starfire MkIIIThe most recent design, a heavy lifter that is capable of carrying a very heavy load into orbit......at the Mun, and return safely.- UME-095 Starfire MkIV Quote Link to comment Share on other sites More sharing options...
iamonfire Posted October 11, 2014 Share Posted October 11, 2014 VTOL-SSTO-mkIMASS:12.8TPART COUNT:53COST:48,574RANGE:LKODOCKING PORTS:1 SmallACTION GROUPS:1:Toggle vertical engine shutters2: Toggle vertical engine3: Toggle horizontal engines4: Toggle air intakes5: Toggle engine mode6: Toggle cargo bay doorsOTHER:100% stock. Made to carry small satellites into orbit. DOWNLOAD:VTOLSSTO-1.craft Quote Link to comment Share on other sites More sharing options...
stardestroyer Posted October 11, 2014 Share Posted October 11, 2014 Here is my StarBlazer: A B9/SP+ mix mun orbit capable (and back... maybe)I made 3 versions of it: Cargo, 2 passengers, 4 passengers Quote Link to comment Share on other sites More sharing options...
Martian Posted October 12, 2014 Share Posted October 12, 2014 Had some requests for the craft file, so~Ursa Major Exploration 'Starfire' Mk.IVCraft file: UME-095 Starfire Mk.IV100% Stock SSTMO (Single Stage to Munar Orbit)Don't know if the groups follow the craft file, but if not, be sure to link all of the intakes to a group to close them all when the engines auto-switch to LOX. This greatly reduces drag. Quote Link to comment Share on other sites More sharing options...
smartech Posted October 12, 2014 Share Posted October 12, 2014 Hi, First time poster here, and I thought I'd share the SSTO I've built recently with the .25 update.It has a quite ambitious goal: SSTO to Laythe, land on Laythe and get back to Kerbin. Some specs:* weight 33tons* cost 120k* 4 turbojets, TWR 1.36 on Kerbin when full.* 4 mk1 fuselages with jet fuel* just one atomic LV-N rocket engine to get to orbit and maneuver in space* mk2 lf+0 small and large tanks, plus one mk2 adapter to 1.25m on which the atomic engine is mounted* 3 FL-T400 and one Fl-T200 inside mk2 two cargo bays.* passenger module for 4 additional seats just to look cool* docking port* mods used: Mechjeb, Hypededit, Alarm clockLaunch to Orbit from Kerbin expends around 45% of the jet fuel. Only about 550-600 m/s delta V needed from the atomic engine, but the ascent is a little tricky because the atomic motor gives only 0.20 TWR After orbit, it has about 3.8 km/s delta V, which *might* be enough to get to Laythe and back, although I probably need to optimize the design a bit more to get to perhaps 4.5km/s (replace the passenger compartment with fuel for example). I'm also considering dropping off the FL-T tanks in the cargo bays after they are expended (not 100% reusable, but close enough). I've tried hyperediting onto Laythe, and it uses around 35% of the jet fuel for ascent, with around 300m/s delta v. Considering it will need some just fuel for maneuvering on Laythe and Kerbin, I think the jet fuel should be OK.Here are a few pictures.In the VABPicking up speed on the runway. Rotates at 105m/sSteep ascentAt 18.5km:At 24.5kmAt 27kmAt 31km, Mechjeb is throttling down the enginesTurned off the outer 2 engines, and engaged the atomic engine.At 35km, Mechjeb throttles down the engines. Unfortunately it also means the atomic engine is throttled down as well, but it is still good for orbit.Turned off the remaining 2 turbojets at arond 1/3 throttle. At this point I'm picking up speed VERY slowly.40km and on my way to orbit! Note 0.19 TWR in the Mechjeb screen below.Getting dark, but orbit is very close.64m/s circularization burnIn orbit, with 3.6km/s delta V, and 55% jet fuel remaningOpened all cargo baysTest landing nearly full of fuel, 5m/s descent.Touch down, around 2-3m/s descent Heavy braking, the nose comes closer to the groundSafely landed Quote Link to comment Share on other sites More sharing options...
razgriz86er Posted October 12, 2014 Share Posted October 12, 2014 Spaceship!Javascript is disabled. View full album Quote Link to comment Share on other sites More sharing options...
Mesklin Posted October 14, 2014 Share Posted October 14, 2014 Middle range SSTO "Delta 2R" (3700 m/s of dV on LKO), can make unpowered landing on Dune. Also it has rover for 2 kerbals in small cargo bay. Quote Link to comment Share on other sites More sharing options...
deepspacecreeper Posted October 14, 2014 Share Posted October 14, 2014 Spaceship!http://imgur.com/a/TEBDrI love that X-wingSo cool!- - - Updated - - -I made a spaceplane for shipping Kerbals to space stations.Cargo version coming soon. Check out my signature. Quote Link to comment Share on other sites More sharing options...
hansen Posted October 14, 2014 Share Posted October 14, 2014 My newest SSTO Cargomaster S2. Its already the 4th generation of the concept and works pretty well in the stock game and in FAR. Quote Link to comment Share on other sites More sharing options...
Rune Posted October 14, 2014 Share Posted October 14, 2014 (edited) Middle range SSTO "Delta 2R" (3700 m/s of dV on LKO), can make unpowered landing on Dune. Also it has rover for 2 kerbals in small cargo bay.http://i.imgur.com/dsSZJQQ.jpghttp://i.imgur.com/R1URAXm.jpghttp://i.imgur.com/s98mijt.jpgThat is awesome. But do you have to go and inspire me with every craft? Just after seeing that, I thought: "I bet I could improve on delta-v if I drop payload and add fuel, keeping the powerplant". I didn't really add on fuel in the end, but I got a sweet wingform in the process and also slightly more delta-v, now I have something else on the "to-release" list... also, can any of you guys guess which SSTO I'm working on is going to get a wingform redesign after this? Rune. Thanks for all the inspiration! Edited October 14, 2014 by Rune Quote Link to comment Share on other sites More sharing options...
Exothermos Posted October 15, 2014 Share Posted October 15, 2014 Just messin' around with the new parts. These are all Low Orbit capable slap-dash jobs. Quote Link to comment Share on other sites More sharing options...
Mesklin Posted October 15, 2014 Share Posted October 15, 2014 SSTO "Sand-martin": low orbit cargo plane, 2 pilots + additional cabin for 2 cargo specialists. Quote Link to comment Share on other sites More sharing options...
Yakuzi Posted October 15, 2014 Share Posted October 15, 2014 Those are some very nice 0.25 spaceplanes Exo and Mesklin! I'm still finishing up my 0.24 ones, and can hopefully port them to 0.25 as soon as B9 gets updated. Anyhow, here's a very agile but stable single seater SSTO that can achieve an apoapsis >100k on the jet-air cycle. It has a singe turbojet/aerospike engine so a delight to control at high altitudes.Javascript is disabled. View full albumMods used: B9 R4.0c, Procedural Wings Quote Link to comment Share on other sites More sharing options...
Captain Sierra Posted October 15, 2014 Share Posted October 15, 2014 Mesklin, have you considered putting the inline cockpit behind the cargo bay (or even switching it for a fuel tank or crew cabin; SP+ should have brought us a MK 2 crew tank)? That'll push your payload nearer your C0M and should increase your carry capacity. Quote Link to comment Share on other sites More sharing options...
Keldaria Posted October 15, 2014 Share Posted October 15, 2014 Just messin' around with the new parts. These are all Low Orbit capable slap-dash jobs.http://i.imgur.com/WhHDN7F.pngI like the engine air intake system on this.. I might have to borrow this idea for a future design. +rep Quote Link to comment Share on other sites More sharing options...
Fellow314 Posted October 15, 2014 Share Posted October 15, 2014 (edited) Cargo 25.Nice, simple lifter with limited delta V in orbit and only a little tricky to land due to the massive amounts of lift.The extra fin that the eagle eyed will have spotted on the test run has been removed... Javascript is disabled. View full albumhttps://www.dropbox.com/s/qq7ro3d1wmo7j3y/Cargo%2025%20NMJ.craft?dl=0 Edited October 15, 2014 by Fellow314 Quote Link to comment Share on other sites More sharing options...
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