Jump to content

Splash down M/S?


Recommended Posts

Splashdown speed depends on part strength. I don't know precisely what are the maximum speeds for each parts, but for example radial intake has quite big strenght (i think it was 80?) and can jump around at quite higher speeds than normal parts.

The structural pylon part has strength of 999 and I've had it survive crashes at 200m/s+

The one interesting thing about "splashdowns" is that they occur only when the part enters the water.

If for example we got a part half or fully submerged at low speed, we can then accelerate to whatever speed we can and not encounter splashdowns at all. Although if the part in question would jump out of the water just for a second it would splashdown when returning to it. (I don't remember fully, but the same might be true if going from fully to partially submerged)

That way it's possible to make a boat that will sail at 300m/s with stock parts. The trick is to pick the right parts at the ship's water line so the whole part stays partially submerged, and be sure that the whole ship is stable enough so it doesn't make that part's fully surface.

Link to comment
Share on other sites

This thread is quite old. Please consider starting a new thread rather than reviving this one.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...