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[v1.2.1] Noyuz Spacecraft - New panels available!


Xemit

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@Sbowyer28

Thanks. I\'ve been working on the Soyuz for almost a month already and if that\'s not what you\'re asking about I\'ve been modeling for like two years and I still absolutely suck at it.

@MC3craze

The panels in the last released version don\'t work on anything, they barely even work on the Soyuz. In the next version (which may be released sometime next week) they\'ll be fixed.

Also:

wip2.png

Changes:

1. Remade half the parts

2. Remade half the textures

3. Added more accurate rcs

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Just when I saw your Soyuz ship, I thought that it really can\'t have such RCS bocks. So I searched a bit about what it really has...

It\'s really not so easy to find. Especially pictures where these thrusters can really be seen well (there are only few pictures with that thruster block). And I didn\'t find any normal data about RCS of the initial versions (7K series) - there are almost no normal photos, and no drawn pictures feature anything except single RCS thrusters on the top/bottom of the ship (There are only couple good photos from Apollo-Soyuz, but these don\'t show everything) . But it\'s well known that these had really limited amount of fuel and didn\'t allow much maneuvering, especially manually. And with the new ones Soyuz really can do incredible things (like manual docking without navigation systems - there was such problem with broken Salyut-7 station)

Also a nice picture of the fairing (it can also split at descent-service module decoupler level - in case of using the escape tower)

souz-y_3sg9.gif

souz-y_3sg10.gif

rn_souz.jpg

Those are some hot renders

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Lovely!

My whole space program is built around your Soyuz mod, i can\'t fly without it, i can\'t wait for new version, if you need help on testing it i\'m available.

Maybe is useless to say but try to make it as standard as possible for weight/lift etc so that we can have maximum fun :)

PS: regarding the flag is fine for me but maybe you could replace it with the Kerbal Space Program flag

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:)

Can\'t wait to use it, i just deployed a satelline on mun polar orbit, then landed and came back (all with your soyuz stacked on top of some other stuff) the Kerbal engineers are working on an enhanced version, they are waiting a delivery from you :P

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Cool! But the escape sequence is a bit different than in your test video - the descent module just decouples from the orbital to fall from the fairing and the orbital module remains inside.

The full abort sequence on the pad and in the lower atmosphere is:

1) decouple the service module, ignite the escape tower, deploy the stabilizers (these 4 things on the upper part of the fairing - they are stabilizers for launch escape)

2) decouple the orbital module and fall out of the fairing

3) landing sequence

And about regular launch sequence - look at

.

The escape tower is thrown away much earlier (in stratosphere) than the fairing (space - suborbital trajectory)

That\'s the Russian way. Soyuz is very different from Apollo. But Soyuz was based on Lunar ship project, too.

So, the lower part of the fairing is attached to the Service module and the upper to the Orbital. And the tower is attached to the fairing (or you can attach it to the orbital module) with a separate decoupler

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Wow, you guys really expect a lot from a simple escape tower. I mean, no one is going to use it anyway since it\'s 'not kerbal'.

It\'s just how obsessive some people are in superdetailing their model rockets. At some point, they\'ll have to learn to make the parts they want themselves.
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Wow, you guys really expect a lot from a simple escape tower. I mean, no one is going to use it anyway since it\'s 'not kerbal'.

Accuracy can be important in this case - not just visually but functionally.

While it has the visual accuracy of the real Soyuz tower, not having the bells and whistles of the real tower could raise complaints.

The RocktCo Industries Soyuz launch system is a good example of this. It has marvelous detail and accuracy to the original Soyuz in appearance (Until you get to the lander), but its specs don\'t scale as it should, and it raised a shitstorm in the release thread; it will be updated later with more properly scaled variables as a result.

And screw it not being Kerbal. If that\'s going to be a factor on whether or not people are going to use it then the player base has issues. I think it\'s doing great right now.

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