daemonCaptrix Posted November 10, 2013 Share Posted November 10, 2013 Link to comment Share on other sites More sharing options...
The Fleet Master Posted November 10, 2013 Share Posted November 10, 2013 Zekes is that the Drek 15? Link to comment Share on other sites More sharing options...
Spartwo Posted November 10, 2013 Author Share Posted November 10, 2013 No it's some 200 part monstrosity thrown together over the past 1-2 hours. Link to comment Share on other sites More sharing options...
zekes Posted November 10, 2013 Share Posted November 10, 2013 Zekes is that the Drek 15?nooooooooooooooo.This is drek Fifteen:keep in mind it actually has no linear relation to other dreks, it is 100% new design. It is merely a drek support ship. Link to comment Share on other sites More sharing options...
The Fleet Master Posted November 10, 2013 Share Posted November 10, 2013 Looks like a big flat bullseye Link to comment Share on other sites More sharing options...
Spartwo Posted November 10, 2013 Author Share Posted November 10, 2013 Actually after seeing the Burke again it looks like one of those. Link to comment Share on other sites More sharing options...
panfish5 Posted November 10, 2013 Share Posted November 10, 2013 @zekesI took my turnSetting up the intersectWhen I was in render range the game slowed to a 0-2 fps so my first hit did absolutely damage due the the lag (the drek didn't even move a millimeter)But the second shot...was poorly aimed and only knocked of a solar panel and the NER'sPersist http://www./download/91r9c8wtb8ul4l8/persistent(2).sfs@Mr. TeguSetting up the intersectTaking aimDirect hit! Probably the best hit i've ever had.Persist http://www./download/kfadap2jkrwoazl/persistent(3).sfs Link to comment Share on other sites More sharing options...
Spartwo Posted November 10, 2013 Author Share Posted November 10, 2013 Persist:http://www./download/wgk7yosf9bfi7uu/persistent.sfsI went 8 tons over but I can shave it off they just look crap and have 50m/s less fuel. Link to comment Share on other sites More sharing options...
zekes Posted November 10, 2013 Share Posted November 10, 2013 Persist:http://www./download/wgk7yosf9bfi7uu/persistent.sfsI went 8 tons over but I can shave it off they just look crap and have 50m/s less fuel.Eight tons is fine who goes first? Link to comment Share on other sites More sharing options...
Spartwo Posted November 10, 2013 Author Share Posted November 10, 2013 You. secret words Link to comment Share on other sites More sharing options...
zekes Posted November 10, 2013 Share Posted November 10, 2013 Roger, it's 10 oclock here, i'm going to nod off early tonight, take my turn(s) in the mornin.Cheers, Chaps! Link to comment Share on other sites More sharing options...
Spartwo Posted November 10, 2013 Author Share Posted November 10, 2013 The birds are singing,I should probably sleep:P Link to comment Share on other sites More sharing options...
daemonCaptrix Posted November 10, 2013 Share Posted November 10, 2013 (edited) Based on the results of the battle with probe-teK, daeCorp has developed the Kanaloa-class battlecruiser as a replacement for the failed Polyphemus-class dreadnought.DorsalVentralForeAftStarboardElder god of the black deep... Edited November 10, 2013 by daemonCaptrix Link to comment Share on other sites More sharing options...
camulus777 Posted November 10, 2013 Share Posted November 10, 2013 your new ship is the Scimitar Link to comment Share on other sites More sharing options...
daemonCaptrix Posted November 10, 2013 Share Posted November 10, 2013 your new ship is the ScimitarIt's not that hideous. O_O (I hated the Scimitar) Link to comment Share on other sites More sharing options...
camulus777 Posted November 10, 2013 Share Posted November 10, 2013 This is my new jormungandr class destroyer Enough delta v to get to Laythe and back, several different heavy weapons load-outs as well as smaller missiles, double even triple layered suspended armor, and a nice looking frame. Link to comment Share on other sites More sharing options...
daemonCaptrix Posted November 10, 2013 Share Posted November 10, 2013 So who wants to do a large-scale conflict?Location: Kerbin System (Kerbin, Mun, Minmus)Maximum Mass: 1100 tSpace Vehicles: 5 @ max 440 tAtmospheric Vehicles: 5 @ max 440 tSpace-Bases: 1 @ max 200 tGround-Bases: 1 @ max 200 tSpecial:-Don't leave Kerbin's SOI except to enter the SOI of Kerbin's moons.-Vehicles are designated atmospheric or space during setup. Add a prefix to the vehicle's name to indicate designation. "S" for space, "A" for atmospheric.-Fighter Carriers will count as two vehicles for the purpose of vehicle number limit. (regardless of how many escorts they carry)-One each of space and atmospheric vehicles may be moved/fired in a turn. This means each player gets two moves/attacks per turn.-Vehicles may freely ascend to space or descend to atmosphere. They remain designated as they were during setup.-A space-ship that lands and cannot move to fight is disabled.-Only one target from each designation (space or atmospheric) may be attacked in one turn. This means two vehicles may gang up on one target.-Your vehicles may re-arm and re-fuel at your base.Victory Conditions:-Your space-base may be located in orbit or on the surface of any body in the Kerbin System besides Kerbin (Mun, Minmus). Your ground base must be on Kerbin. They may be armed, but they must not move on their own or be towed or shoved by a vehicle.-A base must have one manned capsule. A base is destroyed when its manned capsule is either destroyed or no longer connected to electricity.-A base may not be attacked until all of that player's vehicles of any one designation (space or atmospheric) are destroyed/disabled.-If either of your bases is destroyed, you lose. Link to comment Share on other sites More sharing options...
Spartwo Posted November 10, 2013 Author Share Posted November 10, 2013 Based on the results of the battle with probe-teK, daeCorp has developed the Kanaloa-class battlecruiser as a replacement for the failed Polyphemus-class dreadnought.There is nothing wrong with it just needs some adjustment rather than starting from scratch. Link to comment Share on other sites More sharing options...
zekes Posted November 10, 2013 Share Posted November 10, 2013 There is nothing wrong with it just needs some adjustment rather than starting from scratch.Yeah, I mean a perfect example of that is the Drekevak. It's been obsolete twice, and I keep working on it.Speaking of which, Since I see we are ignoring the "lightest tonnage fires first" rule, Queen decided to show Soda Can how it's done.She fell apart like... well you know.Somehow this armor is still attached... but i'd call this ship dead, as I think there is a new rule against powering ships with missiles (which i'm perfectly okay with now)Queen got lucky; she still has four emergency engines as well as the big two in the back.PERSISThttp://www./?bslalhl8dmc3lsySpartwo, you're next Link to comment Share on other sites More sharing options...
panfish5 Posted November 10, 2013 Share Posted November 10, 2013 "lightest tonnage fires first"I completely forgot about this rule sorry but anyways lets continue. Link to comment Share on other sites More sharing options...
panfish5 Posted November 10, 2013 Share Posted November 10, 2013 Now regarding the lightest tonnage goes first rule lets take the pizza role 2 for a spin.I decide to seek revenge for the destruction of the soda can.Setting up the intersect with kiki.Taking aim.FOR THE SODA CAN!Zekes if you dont call this a kill then I dont know one is.I would have taken a picture of the remaining ship but I couldn't find the core. So heres a picture of my ship. Link to comment Share on other sites More sharing options...
zekes Posted November 10, 2013 Share Posted November 10, 2013 yeah that's a kill persist please!spartwo wow nice, I don't have the D/V to leave moho, i forfeit my turn. Link to comment Share on other sites More sharing options...
panfish5 Posted November 10, 2013 Share Posted November 10, 2013 yeah that's a kill persist please!spartwo wow nice, I don't have the D/V to leave moho, i forfeit my turn.1 persist coming up! http://www./download/rh94x4ygqattj0k/persistent.sfs Link to comment Share on other sites More sharing options...
zekes Posted November 10, 2013 Share Posted November 10, 2013 1 persist coming up! http://www./download/rh94x4ygqattj0k/persistent.sfsmany thanks Link to comment Share on other sites More sharing options...
Mr Tegu Posted November 10, 2013 Share Posted November 10, 2013 @ panfish There is some weird stuff going on in this persist.One of my fighters is missing (either 3 or 5, you didn't say which one you killed) and one of your ships spontaneously exploded (jb2) when I loaded my remaining ship:I tried reloading the persist but my ship is still missing (sadly jb2 didn't explode this time), if you could let me know which one you killed ill replace the missing one with one with an identical amount of ammo (unless you have an unbroken version of the persist?) Link to comment Share on other sites More sharing options...
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