Cesrate Posted August 6, 2013 Share Posted August 6, 2013 As is shown in title Link to comment Share on other sites More sharing options...
Scotius Posted August 6, 2013 Share Posted August 6, 2013 I haven't noticed any change. Probably devs left this feature for future update. Link to comment Share on other sites More sharing options...
bang_coi Posted August 6, 2013 Share Posted August 6, 2013 It depends on how you fly it. Link to comment Share on other sites More sharing options...
magnemoe Posted August 6, 2013 Share Posted August 6, 2013 It depends on how you fly it.True, the dead are neither courageous or stupid. Link to comment Share on other sites More sharing options...
lajoswinkler Posted October 11, 2013 Share Posted October 11, 2013 I've noticed that some of my Kerbals have variable courage. Sometimes it drops to zero when they're in space for a really long time. I haven't actually noticed any change in stupidity or if the courage increases upon landing on some body, but it climbs back up when they're back on Kerbin.Can someone confirm this? Link to comment Share on other sites More sharing options...
-ctn- Posted December 3, 2014 Share Posted December 3, 2014 I can confirm this... I sent a manned satellite to Jool to orbit, my girlfriend insisted on picking "Joebald Kermin" because his courage was maxed out and stupidity was 0%. Let him orbit and do some other things, come back 254 days later in game time, courage is totally depleted. The feels! Poor Joebald. Guess it's time to send a station with other Kerbals to him. Link to comment Share on other sites More sharing options...
Vanamonde Posted December 4, 2014 Share Posted December 4, 2014 This is a very old thread, and the info in it is about to become obsolete due to new game features. Thread closed to avoid confusion. Link to comment Share on other sites More sharing options...
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