hm0119 Posted April 15, 2014 Share Posted April 15, 2014 So Alextus... when is the new update for Alcor coming out? Quote Link to comment Share on other sites More sharing options...
sp1989 Posted April 16, 2014 Share Posted April 16, 2014 There is a reason why this Mod is one of the best....BECAUSE IT ACTUALLY WORKS!! Great job this is my new default for everything! Quote Link to comment Share on other sites More sharing options...
Zeroignite Posted April 17, 2014 Share Posted April 17, 2014 (edited) This is absolutely wonderful and beautiful. Last night I ran a Minmus flyby entirely from IVA and map view, with the game HUD off 98% of the time (was planning to land, but I didn't have enough delta-V). My only issue is that the cockpit interior is too bright for my tastes:That's with all interior lighting off. IMO, that brightness level above should be cabin flood, cockpit light should be a dim ambiance, and display backlight should be required to see the displays as high-contrast as they are. If all light are off, the only thing visible should be dim glow from the displays and button backlights.I want to be able to fly over Kerbin, lights out, nothing to see but the clouds and stars EDIT: is there a trick to get the cockpit buttons for MJ working? I have the near-latest dev version of it, RPM, and the RPM-MJ plugin. Edited April 17, 2014 by Zeroignite Quote Link to comment Share on other sites More sharing options...
sp1989 Posted April 17, 2014 Share Posted April 17, 2014 To be honest with it really isnt that bright. Looking at your screen cap compared to my cockpit its not even close to the same level of brightness. Even with all the cabin lights on its nearly as bright as that. Maybe some of your exterior lights are breaking through and making it look that bright? Look at the first page thats exactly what mine looks like. Quote Link to comment Share on other sites More sharing options...
YANFRET Posted April 17, 2014 Share Posted April 17, 2014 Yeah mine's not that bright either. What happens if you hit the U key? Quote Link to comment Share on other sites More sharing options...
Einarr Posted April 17, 2014 Share Posted April 17, 2014 (edited) EDIT: is there a trick to get the cockpit buttons for MJ working? I have the near-latest dev version of it, RPM, and the RPM-MJ plugin.Perhaps this:Ok. RPM 0.15 now available!To unlock MJ buttons in ALCOR 0.7.5 find GameData\ASET\ALCOR_LanderCapsule\Spaces\ALCORInternals3\internal.cfg and replace it with this fileEdit: Hmm, seems the quote screws up the path a bit. The path should be: ~\GameData\ASET\ALCOR_LanderCapsule\Spaces\ALCORInternals3\internal.cfgEdit 2: Seems to be putting a space in the ALCORInternals3 part of that where there should not be one...even does it with the quoted post...odd. Edited April 17, 2014 by Einarr Quote Link to comment Share on other sites More sharing options...
alexustas Posted April 17, 2014 Author Share Posted April 17, 2014 It's almost ready. Another day or two I'll post an update ALCOR v0.8 previewJavascript is disabled. View full album Quote Link to comment Share on other sites More sharing options...
Mecripp Posted April 17, 2014 Share Posted April 17, 2014 (edited) Keeps getting better and better, wow man can't wait.Edit IF, I had to guess looks like the Pod From NovaPunch. Edited April 17, 2014 by Mecripp2 Quote Link to comment Share on other sites More sharing options...
TerLoki Posted April 17, 2014 Share Posted April 17, 2014 And what IS that capsule I spy in the rendezvous images? Quote Link to comment Share on other sites More sharing options...
stoland Posted April 17, 2014 Share Posted April 17, 2014 Damn. How can any IVA compare to this. Just love this and cant wait fro the update. Quote Link to comment Share on other sites More sharing options...
nukeboyt Posted April 18, 2014 Share Posted April 18, 2014 Wow! Your capsule looks fantastic. I absolutely LOVE IVA mode on the old version and the new one looks even better. Quote Link to comment Share on other sites More sharing options...
stoland Posted April 18, 2014 Share Posted April 18, 2014 Wow! Your capsule looks fantastic. I absolutely LOVE IVA mode on the old version and the new one looks even better.Yep. How good is it. Wish he could do an IVA for me. Quote Link to comment Share on other sites More sharing options...
OldMold Posted April 18, 2014 Share Posted April 18, 2014 Wow that is beautiful! Great work, going to use this for everything! Quote Link to comment Share on other sites More sharing options...
Mecripp Posted April 18, 2014 Share Posted April 18, 2014 Yep. How good is it. Wish he could do an IVA for me.That would be awesome to see a IVA like this on your shuttle can't wait to see what you come up with. Quote Link to comment Share on other sites More sharing options...
sp1989 Posted April 18, 2014 Share Posted April 18, 2014 Im pretty sure that capsule is from Nova Punch. I think its called Freya? Its def from NP though. Quote Link to comment Share on other sites More sharing options...
sp1989 Posted April 18, 2014 Share Posted April 18, 2014 The only issue I have is that I have let it go into space or let it burn up in the atmosphere. Yes I know I can strap some chutes to the side and return to Kerbin in it and it wont blow up. That just means you have to make a capsule just as good as this lander.Edit: Or add a heat shield. Im not picky just so long as it has the capability of returning safely to Kerbin. Quote Link to comment Share on other sites More sharing options...
Camacha Posted April 18, 2014 Share Posted April 18, 2014 Wow, this thing is becoming almost too pretty for KSP. Looks like Squad and the other modders will need to step up. Quote Link to comment Share on other sites More sharing options...
alexustas Posted April 18, 2014 Author Share Posted April 18, 2014 ...My only issue is that the cockpit interior is too bright for my tastes:That's with all interior lighting off. IMO, that brightness level above should be cabin flood, cockpit light should be a dim ambiance, and display backlight should be required to see the displays as high-contrast as they are. If all light are off, the only thing visible should be dim glow from the displays and button backlights.I want to be able to fly over Kerbin, lights out, nothing to see but the clouds and stars If I’m getting this right, you have a lamp on the outside of the vessel, and it’s shining in. Unfortunately, almost all of the exterior lights are set up to shine through walls. Quote Link to comment Share on other sites More sharing options...
alexustas Posted April 18, 2014 Author Share Posted April 18, 2014 Im pretty sure that capsule is from Nova Punch. I think its called Freya? Its def from NP though.Yes. "Freyja CSV Command Capsule" by NP Quote Link to comment Share on other sites More sharing options...
DasBananenbrot Posted April 18, 2014 Share Posted April 18, 2014 Yes. "Freyja CSV Command Capsule" by NP You should make an IVA for it Quote Link to comment Share on other sites More sharing options...
Zeroignite Posted April 18, 2014 Share Posted April 18, 2014 If I’m getting this right, you have a lamp on the outside of the vessel, and it’s shining in. Unfortunately, almost all of the exterior lights are set up to shine through walls. No luck there. I have experienced omnilights going through walls... in this case the only light on the ship is a Mk1 Illuminator at the bottom of the lander --- and toggling that has no effect. I tried completely removing ALCOR, redownloading, and reinstalling. No change. Other mods that might be causing problems, even though searching showed no incompatibility report: Distant Object Enhancements, Texture Replacer... both of those would surprise me as culprits. If needed I can try to dig up a complete mod list once I'm back at my home computer.And... yeah, the UI greatness of ALCOR makes it difficult to use any other command module. I'd love 1m and 2m pods, and maybe an inline cockpit... but don't stress yourself, 'cause you're awesome. Quote Link to comment Share on other sites More sharing options...
Sage Posted April 18, 2014 Share Posted April 18, 2014 Wow, I can't wait to try the new version with vessel viewer! Also the new abort button looks awesome. I'll have to use a big dose of self restraint to not push it It's so juicy! But, seriusly, this and KerbTrack will do wonders for immersion Also, @everyone asking about capsule IVA, have you seen page 86? No? You might have a pleasant surprise Quote Link to comment Share on other sites More sharing options...
Einarr Posted April 18, 2014 Share Posted April 18, 2014 @Zeroignite: The B9 Aerospace pack has some nice inline cockpits with decent IVAs. Granted, they are not as detailed as the ALCOR pod here, but they do have RPM screens at least, and are generally as good as the IVAs for stock parts, if not better... Quote Link to comment Share on other sites More sharing options...
Javster Posted April 19, 2014 Share Posted April 19, 2014 How do I operate the oxygen pumps etc. on the right side panel? Quote Link to comment Share on other sites More sharing options...
Javster Posted April 19, 2014 Share Posted April 19, 2014 Yes, the sound level is behaving strange. I'm trying to figure it out. look on another test ...http://youtu.be/JYM7HNrO8wgto your mind, which values of heights gotta be added to Lander?COOOOL!!I think (if it's not too late) 5000, 2500, 1000, 500, 400, 300, 250, 200, 150, 100, 50, 40, 30, 20, 10, 0/touchdown. Quote Link to comment Share on other sites More sharing options...
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