Stone Blue Posted February 5, 2016 Share Posted February 5, 2016 (edited) 22 minutes ago, sashan said: Also, MFD navball is broken. The place where there should be a ball itself is black. Is there an easy fix? My best guess is that some texture got renamed. Yes, its an easy fix, and it is explained somewhere back in this thread... Sorry i cant remember exactly the fix, or exactly which post it is... Here's a post where I explain how to swap the "stock" RPM texture with a custom one... (It shows the folder location of the RPM navball texture, at least, and may give some insight into a starting point for troubleshooting/fixing your issue)http://forum.kerbalspaceprogram.com/index.php?/topic/63113-making-high-contrast-nav-ball/&do=findComment&comment=2313179 Edited February 5, 2016 by Stone Blue Quote Link to comment Share on other sites More sharing options...
sashan Posted February 5, 2016 Share Posted February 5, 2016 1 hour ago, Stone Blue said: Yes, its an easy fix, and it is explained somewhere back in this thread... Sorry i cant remember exactly the fix, or exactly which post it is... Thanks, trying it out now. Oh, and I have a suggestion: a logbook prop. Clicking on it produces crew report from the pod. Quote Link to comment Share on other sites More sharing options...
Gaming Carrot Posted February 8, 2016 Share Posted February 8, 2016 http://imgur.com/a/bKxUC#0 Does anyone know what mods were used to build this lander. Thanks in advanced Quote Link to comment Share on other sites More sharing options...
V8jester Posted February 8, 2016 Share Posted February 8, 2016 1 hour ago, Gaming Carrot said: http://imgur.com/a/bKxUC#0 Does anyone know what mods were used to build this lander. Thanks in advanced The legs are from this post: A.S.E.T. Landing Legs And the rest I believe is just the ALCOR pod, KW Rocketry and stock parts Quote Link to comment Share on other sites More sharing options...
Sp4C3M0nk3Y Posted February 15, 2016 Share Posted February 15, 2016 (edited) I need help! I have tried to implement ASET props with HGR Home Grown Rockets mod Edited February 15, 2016 by Sp4C3M0nk3Y Quote Link to comment Share on other sites More sharing options...
PaganoCristo Posted February 15, 2016 Share Posted February 15, 2016 Hey there Kerbonauts! I need a littel help: kerbalstuff is officialy down and the torrent providede on the homepage doesnt seem to work for me, so: Does anybody have some other DL link for the pod, the adv IVA and the RPM patch? thanks in advance. Quote Link to comment Share on other sites More sharing options...
FiiZzioN Posted February 16, 2016 Share Posted February 16, 2016 Does anyone have a download link for the capsule and additions? Since KS isn't here no one can get the files... Quote Link to comment Share on other sites More sharing options...
TerLoki Posted February 19, 2016 Share Posted February 19, 2016 Oh please tell me this wasn't exclusively on KerbalStuff. ALCOR has always been one of if not the best lander cabins around. Quote Link to comment Share on other sites More sharing options...
Virtualgenius Posted February 19, 2016 Share Posted February 19, 2016 (edited) @alexustas would it be possible for your to re-upload your mod to http://spacedock.info/ as Kerbalstuff has been shut down and there are no viable download sources If possible would a moderator please try and contact the OP Edited February 19, 2016 by Virtualgenius Quote Link to comment Share on other sites More sharing options...
PaganoCristo Posted February 19, 2016 Share Posted February 19, 2016 (edited) 8 hours ago, TerLoki said: Oh please tell me this wasn't exclusively on KerbalStuff. ALCOR has always been one of if not the best lander cabins around. it is STILL on kerbalstuff. I managed to download the .torrent file with MUtorren. You have to download the folders named < alexustas"something" > only. you'll find the lander and the patches inside. grab the torrent HERE Edited February 19, 2016 by PaganoCristo Quote Link to comment Share on other sites More sharing options...
Prison Dictator Posted February 25, 2016 Share Posted February 25, 2016 Is there any place to download this mod now that kerbal stuff is gone? Quote Link to comment Share on other sites More sharing options...
Stone Blue Posted February 25, 2016 Share Posted February 25, 2016 2 hours ago, Prison Dictator said: Is there any place to download this mod now that kerbal stuff is gone? Welcome to the forum... However, literally, the five posts above yours are basically asking the same exact thing, and literally the one post RIGHT above yours has an answer... Quote Link to comment Share on other sites More sharing options...
ComatoseJedi Posted February 26, 2016 Share Posted February 26, 2016 Yes, the torrent will give you all the ASET parts featured on KerbalStuff. You'll just have to find Alex's mods in the jumble. Shouldn't be too hard to do. Quote Link to comment Share on other sites More sharing options...
StevieC Posted March 2, 2016 Share Posted March 2, 2016 What functions (if any) do each of these switches/buttons control in the ALCOR? Quote Link to comment Share on other sites More sharing options...
CraftedDoge20PlaysKSP1.0.5 Posted March 17, 2016 Share Posted March 17, 2016 (edited) will work in 1.0.5? For Some Reason KerbalStuff was down, use spacedock.info instead Edited March 17, 2016 by CraftedDoge20PlaysKSP1.0.5 Quote Link to comment Share on other sites More sharing options...
ComatoseJedi Posted March 17, 2016 Share Posted March 17, 2016 On 3/1/2016 at 5:42 PM, StevieC said: What functions (if any) do each of these switches/buttons control in the ALCOR? As far as I know, they don't do squat. But, they sure are pretty handy to make you feel important to flip a switch 17 minutes ago, CraftedDoge20PlaysKSP1.0.5 said: will work in 1.0.5? For Some Reason KerbalStuff was down, use spacedock.info instead Yes, KerbalStuff is no more. I think someone put a link a few pages back to get the mod on another medium. Quote Link to comment Share on other sites More sharing options...
Stone Blue Posted March 17, 2016 Share Posted March 17, 2016 Just now, CraftedDoge20PlaysKSP1.0.5 said: will work in 1.0.5? Yes works fine in 1.0.5 Quote Link to comment Share on other sites More sharing options...
CraftedDoge20PlaysKSP1.0.5 Posted March 17, 2016 Share Posted March 17, 2016 (edited) there's no link to download mod consider still kerbalstuff link i tried open it, it says "404 Not Found" or Just Blank Page damn... torrtent file? too many folders Edit : nvm i just find alexustas folder on utorrent Edited March 17, 2016 by CraftedDoge20PlaysKSP1.0.5 Quote Link to comment Share on other sites More sharing options...
ComatoseJedi Posted March 20, 2016 Share Posted March 20, 2016 Okay, I'm doing this little favor for new comers to the ALCOR and ASET downloads until Alex migrates over to another medium in the OP. Here are download links to the last version of ALCOR and patch, ASET Props, ASET Avionics. ALCOR Pod 0.9.4 ALCOR IVA Patch 0.9.4 ASET Props 1.3 ASET Avionics 1.0 You will have to install this manually, just like the directions in the OP. If this is a Pete and RePete situation, I do apologize for making this post, but I tend to lean towards 68 pages of information a bit much to thumb through just to find links to mods. Just in case this violates something, I did not make this work, credit goes to @alexustas. I was only trying to help Quote Link to comment Share on other sites More sharing options...
Kram45 Posted March 24, 2016 Share Posted March 24, 2016 On 3/20/2016 at 2:57 AM, ComatoseJedi said: Okay, I'm doing this little favor for new comers to the ALCOR and ASET downloads until Alex migrates over to another medium in the OP. Here are download links to the last version of ALCOR and patch, ASET Props, ASET Avionics. ALCOR Pod 0.9.4 ALCOR IVA Patch 0.9.4 ASET Props 1.3 ASET Avionics 1.0 You will have to install this manually, just like the directions in the OP. If this is a Pete and RePete situation, I do apologize for making this post, but I tend to lean towards 68 pages of information a bit much to thumb through just to find links to mods. Just in case this violates something, I did not make this work, credit goes to @alexustas. I was only trying to help Thank you! Quote Link to comment Share on other sites More sharing options...
Treble Sketch Posted March 28, 2016 Share Posted March 28, 2016 Once this mod is on Space Dock, I think that there will be a feature that allows it to be added to CKAN? Quote Link to comment Share on other sites More sharing options...
Smolls Posted March 28, 2016 Share Posted March 28, 2016 First, thank you for the mod. The layout and the ability to host 3 kerbals in a 1.25 size can is great for getting xp for the scientist and engineer while keeping a pilot in control in smaller rockets. I'm having an issue that I can't pin down and I couldn't find it after thumbing through a number of entries here. Essentially my pod is exploding in the atmosphere of kerbin and I can't figure out why. I've tried a number of different re-entries including some very shallow dives (Pe at 60 and let it air brake til it gives out), and I've got a heatshield on the bottom. I tested it with a SAS on top and 4 parachutes on the side so there is very little extra material to burn. During descent it appears as though the pod isn't registering the heatshield on the bottom because the temp bars that pop up for unprotected (or I think its only unprotected) parts suddenly pops up around 45km and the craft, no matter what trajectory I can give it, always explodes at about the worst point ~35-40km. To see if it was just my poor piloting skills, I did the same for the other craft with similar equipment and they were a little more sturdier. Has anyone else had this issue and if so, what did you do the fix it? -S Quote Link to comment Share on other sites More sharing options...
ComatoseJedi Posted March 28, 2016 Share Posted March 28, 2016 55 minutes ago, Smolls said: First, thank you for the mod. The layout and the ability to host 3 kerbals in a 1.25 size can is great for getting xp for the scientist and engineer while keeping a pilot in control in smaller rockets. I'm having an issue that I can't pin down and I couldn't find it after thumbing through a number of entries here. Essentially my pod is exploding in the atmosphere of kerbin and I can't figure out why. I've tried a number of different re-entries including some very shallow dives (Pe at 60 and let it air brake til it gives out), and I've got a heatshield on the bottom. I tested it with a SAS on top and 4 parachutes on the side so there is very little extra material to burn. During descent it appears as though the pod isn't registering the heatshield on the bottom because the temp bars that pop up for unprotected (or I think its only unprotected) parts suddenly pops up around 45km and the craft, no matter what trajectory I can give it, always explodes at about the worst point ~35-40km. To see if it was just my poor piloting skills, I did the same for the other craft with similar equipment and they were a little more sturdier. Has anyone else had this issue and if so, what did you do the fix it? -S Well, for starters, the ALCOR pod isn't designed for atmospheric re-entry. It's for orbital/non-atmospheric use only. So, yes, the pod will explode if used in atmosphere. Afraid to say that Alex isn't going to made any adjustments to any of his mods until 1.1 comes out. But, for your sake of sanity, Smolls, do not try to do atmospheric entry with this pod. It will only make you cry Quote Link to comment Share on other sites More sharing options...
Smolls Posted March 28, 2016 Share Posted March 28, 2016 Ah, ok that makes sense I guess since nothing I did could do would save it. Pity because it is a nice 3 man capsule I can get for smaller rockets. I guess I'll have to get out the old school bus and practice my docking to save my guys. Thanks! -S Quote Link to comment Share on other sites More sharing options...
ironhawx Posted March 31, 2016 Share Posted March 31, 2016 On 3/28/2016 at 10:59 AM, ComatoseJedi said: Well, for starters, the ALCOR pod isn't designed for atmospheric re-entry. It's for orbital/non-atmospheric use only. So, yes, the pod will explode if used in atmosphere. Afraid to say that Alex isn't going to made any adjustments to any of his mods until 1.1 comes out. But, for your sake of sanity, Smolls, do not try to do atmospheric entry with this pod. It will only make you cry ok sweet so author of the pod will be updating it, so glad to hear, this and the mk1-2 pod iva update are my two of my favorites for when im in the mood for an all iva mission. Quote Link to comment Share on other sites More sharing options...
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