Poodmund Posted February 6, 2016 Share Posted February 6, 2016 (edited) On 1/31/2016 at 8:57 PM, rbray89 said: That fixes the clouds disappearing. I don't think it fixes the camera issue. 5 minutes ago, StarStreak2109 said: Mmmh, I don't understand all this fully. Is this clouds issue fixed now or what do I have to do to fix it? In my install (SVE and EVE via CKAN) I still have disappearing clouds at certain altitudes... @rbray89 using the latest Git dev build, as above, I am still getting this issue. Same symptoms and causes as before. Edited February 6, 2016 by Poodmund Link to comment Share on other sites More sharing options...
rbray89 Posted February 6, 2016 Author Share Posted February 6, 2016 1 hour ago, Poodmund said: @rbray89 using the latest Git dev build, as above, I am still getting this issue. Same symptoms and causes as before. Hmmm.... Both @Proot and I see it as fixed... Link to comment Share on other sites More sharing options...
RedstoneMic Posted February 6, 2016 Share Posted February 6, 2016 (edited) Not working: Log Thank you Edited February 6, 2016 by RedstoneMic Link to comment Share on other sites More sharing options...
Poodmund Posted February 6, 2016 Share Posted February 6, 2016 4 hours ago, rbray89 said: Hmmm.... Both @Proot and I see it as fixed... Weird. Also I cannot get the stock configs to show up the cube map textures at all, just as @Nhawks17 is experiencing too. Whatever I try, EVE fails to see the textures as valid in the GUI as the path entered shows up red. Is there a build that Proot and yourself are using that is not the build: commit fcc42a6c7faafbec1f8656a04e59faa86de8f8c7 (Jan 29, 2016)? Link to comment Share on other sites More sharing options...
Proot Posted February 6, 2016 Share Posted February 6, 2016 (edited) Seems fixed for me, but I haven't played as much as usual in the last one or two weeks... My only change for all this since previous version is, in the pqs.cfg file: PQS_MANAGER { OBJECT { body = Kerbin deactivateDistance = 160000 } OBJECT { body = Jool deactivateDistance = 175000 } } Edited February 6, 2016 by Proot Link to comment Share on other sites More sharing options...
Vexxus9999 Posted February 6, 2016 Share Posted February 6, 2016 Wow. I found an update that actually corresponds to the most recent version! IT'S A MIRACLE! Link to comment Share on other sites More sharing options...
stainedsix Posted February 6, 2016 Share Posted February 6, 2016 dose it work with opm Link to comment Share on other sites More sharing options...
Andem Posted February 6, 2016 Share Posted February 6, 2016 (edited) 18 minutes ago, stainedsix said: dose it work with opm Scroll up and click on @Poodmunds signature. install that, and yes, EVE works with OPM. --EDIT-- Welcome to the forums! Edited February 6, 2016 by Andem Link to comment Share on other sites More sharing options...
StarStreak2109 Posted February 6, 2016 Share Posted February 6, 2016 4 hours ago, Proot said: Seems fixed for me, but I haven't played as much as usual in the last one or two weeks... My only change for all this since previous version is, in the pqs.cfg file: PQS_MANAGER { OBJECT { body = Kerbin deactivateDistance = 160000 } OBJECT { body = Jool deactivateDistance = 175000 } } Even with that, the bug still appears unfortunately... Link to comment Share on other sites More sharing options...
Nhawks17 Posted February 8, 2016 Share Posted February 8, 2016 Just want to add that the issue I was having with cubemaps was due to the fact that they were compressed, thanks for the tip @Proot Link to comment Share on other sites More sharing options...
fireblade274 Posted February 8, 2016 Share Posted February 8, 2016 yo im having an issue where the clouds are black when they should not be, and there is usually a cut-off of clouds around planets' diameters. I installed the mod for the first time last week, are people getting this issue? I do not have the city lights installed, only the clouds https://www.dropbox.com/s/mp8ygjhhbhv39zd/2016-02-04_00005.jpg?dl=0 https://www.dropbox.com/s/xy107ljs6380z6w/2016-02-08_00006.jpg?dl=0 Link to comment Share on other sites More sharing options...
NeoFatalis Posted February 8, 2016 Share Posted February 8, 2016 2 hours ago, fireblade274 said: yo im having an issue where the clouds are black when they should not be, and there is usually a cut-off of clouds around planets' diameters. I installed the mod for the first time last week, are people getting this issue? I do not have the city lights installed, only the clouds https://www.dropbox.com/s/mp8ygjhhbhv39zd/2016-02-04_00005.jpg?dl=0 https://www.dropbox.com/s/xy107ljs6380z6w/2016-02-08_00006.jpg?dl=0 I have the same problem too... Link to comment Share on other sites More sharing options...
maculator Posted February 9, 2016 Share Posted February 9, 2016 So I've been searching this thread and found others with the same problem but no answer that satisfyed me: At sunrise, sunset the clouds are pitch black and I don't think this is normal. For me there is no grey, only black or white. Link to comment Share on other sites More sharing options...
MissMolly Posted February 11, 2016 Share Posted February 11, 2016 (edited) @rbray89 so i installed this mod VIA Ckan and it does not work. what did i miss? here is my mod list https://www.dropbox.com/s/c8sgo11tu6swxkq/Screen%20Shot%202016-02-10%20at%207.17.35%20PM.JPG?dl=0 And Log here https://www.dropbox.com/s/dutcgt0pukoxfau/Player.log?dl=0 Edited February 12, 2016 by MissMolly Link to comment Share on other sites More sharing options...
David Gza Posted February 11, 2016 Share Posted February 11, 2016 How I can get EVE 7-4? Is important! Link to comment Share on other sites More sharing options...
CitizenVeen Posted February 12, 2016 Share Posted February 12, 2016 Hello there, I've installed EVE and EVE config files using ckan, both the EVE folder en the BoulderCo folder are there in my ksp/gamedata folder. However, clouds and lights do not appear in game. I checked the log file, it does mention loading them up though... Here's the log file: https://www.dropbox.com/s/44na9iu1w9vxco8/output_log.txt?dl=0 I use Realism Overhaul/RSS/RP-0 thanks ! Link to comment Share on other sites More sharing options...
Nansuchao Posted February 12, 2016 Share Posted February 12, 2016 51 minutes ago, CitizenVeen said: Hello there, I've installed EVE and EVE config files using ckan, both the EVE folder en the BoulderCo folder are there in my ksp/gamedata folder. However, clouds and lights do not appear in game. I checked the log file, it does mention loading them up though... Here's the log file: https://www.dropbox.com/s/44na9iu1w9vxco8/output_log.txt?dl=0 I use Realism Overhaul/RSS/RP-0 thanks ! The old Eve needs to be tweaked to work with actual RSS, cause now the planets are Earth/Mars/Venus, not more Kerbin/Duna/Eve... Link to comment Share on other sites More sharing options...
rbray89 Posted February 12, 2016 Author Share Posted February 12, 2016 On 2/11/2016 at 7:21 PM, MissMolly said: @rbray89 so i installed this mod VIA Ckan and it does not work. what did i miss? here is my mod list https://www.dropbox.com/s/c8sgo11tu6swxkq/Screen%20Shot%202016-02-10%20at%207.17.35%20PM.JPG?dl=0 And Log here https://www.dropbox.com/s/dutcgt0pukoxfau/Player.log?dl=0 When running with RSS/etc. You need to find a visuals pack for those planets. Link to comment Share on other sites More sharing options...
Svm420 Posted February 12, 2016 Share Posted February 12, 2016 On 1/31/2016 at 3:51 PM, rbray89 said: Yeah... Pretty sure you can work around it by deleting the PartFX.dll, but I haven't tried it. This did fix it. Thank you Link to comment Share on other sites More sharing options...
MissMolly Posted February 12, 2016 Share Posted February 12, 2016 2 hours ago, rbray89 said: When running with RSS/etc. You need to find a visuals pack for those planets. Ok Thanks. Do know where i should start looking? Link to comment Share on other sites More sharing options...
fallout2077 Posted February 12, 2016 Share Posted February 12, 2016 3 hours ago, MissMolly said: Ok Thanks. Do know where i should start looking? RVE is the only visual overhaul for RSS (that I know of). When it works, it is a captivatingly beautiful work of art. It's author, Pingopete, has been performing work towards an update to make the mod work in 1.0.5, and by following the advice on the mod's thread, you can find a WIP release of the update. Here is a link to the mod: RVE. Link to comment Share on other sites More sharing options...
The Optimist Posted February 13, 2016 Share Posted February 13, 2016 Doesn't seem quite right here... alrighty then Link to comment Share on other sites More sharing options...
Nhawks17 Posted February 13, 2016 Share Posted February 13, 2016 4 minutes ago, The Optimist said: Doesn't seem quite right here... alrighty then Hey those are SVE's city light textures This looks like am old bug EVE used to have. Did you install SVE through CKAN? Link to comment Share on other sites More sharing options...
The Optimist Posted February 13, 2016 Share Posted February 13, 2016 Just now, Nhawks17 said: Hey those are SVE's city light textures This looks like am old bug EVE used to have. Did you install SVE through CKAN? I downloaded it manually off github, the newest release. Do you know what went wrong? Link to comment Share on other sites More sharing options...
Nhawks17 Posted February 13, 2016 Share Posted February 13, 2016 1 minute ago, The Optimist said: I downloaded it manually off github, the newest release. Do you know what went wrong? Hmm... that is very strange, you used the bundled EVE correct? I haven't seen this since EVE was in the Overhaul branch.... Link to comment Share on other sites More sharing options...
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