Tim_Barrett Posted February 12, 2012 Share Posted February 12, 2012 Once persitstence and docking is added, I\'m never using IO ever again. Link to comment Share on other sites More sharing options...
venku122 Posted February 12, 2012 Share Posted February 12, 2012 They\'ll still need to manage the landing. nova\'s shuttle survived this. Link to comment Share on other sites More sharing options...
Rico88 Posted February 13, 2012 Share Posted February 13, 2012 This mod really looks good. Especialy the command pod with that telescope/cockpit window(?) on it. It gives it a unique look. Link to comment Share on other sites More sharing options...
NovaSilisko Posted February 15, 2012 Author Share Posted February 15, 2012 Sorry I haven\'t been making any progress lately. I picked up skyrim...and the creation kit. Link to comment Share on other sites More sharing options...
fairtonybeta Posted February 15, 2012 Share Posted February 15, 2012 Skyrim is crazy addictive. I play it way way to much. You try and do a quest, before bed, and end up spending 3 hours getting to the place. Because on the way, you find a cave, and kill everyone. Then you need to sell the stuff you took, and by the time you get to the quest, your to tired, and go bed. That\'s why ive played it for 30 hours, and only done 3 of the story quests. I\'ve only just met the greybeards. THERE IS SO MUCH TO STEAL!!! Link to comment Share on other sites More sharing options...
Pelf Posted February 15, 2012 Share Posted February 15, 2012 Sorry I haven\'t been making any progress lately. I picked up skyrim...and the creation kit.Same here. Link to comment Share on other sites More sharing options...
Joshua21B Posted February 15, 2012 Share Posted February 15, 2012 I finally got around to beating the main quest with my warrior build the other day. Now I\'m just waiting for the Midas Magic mod to get more polished so I can do a fun mage build. Link to comment Share on other sites More sharing options...
NovaSilisko Posted February 15, 2012 Author Share Posted February 15, 2012 Been making a little island with the CK...But enough about that. I\'ll get back to KSP stuff eventually Link to comment Share on other sites More sharing options...
Rico88 Posted February 15, 2012 Share Posted February 15, 2012 I\'m starting to think that Skrym is actually part of a Bethesda conspiracy to make our KSP moders off the track :-X Link to comment Share on other sites More sharing options...
Saaur Posted February 15, 2012 Share Posted February 15, 2012 You think that\'s bad? Star Trek Online is free to play now. So much time lost, so many Klingons blown up... Link to comment Share on other sites More sharing options...
Lord Strange Posted February 15, 2012 Share Posted February 15, 2012 Get back to KSP right now Nova! ;PIf we don\'t have more parts by 0.14, I\'ll.... I\'ll.....I\'ll..... take away Skyrim! Link to comment Share on other sites More sharing options...
Guest meteorite 101 Posted February 15, 2012 Share Posted February 15, 2012 This mod really looks good. Especialy the command pod with that telescope/cockpit window(?) on it. It gives it a unique look.i want that mod plz give me the link Link to comment Share on other sites More sharing options...
Rico88 Posted February 15, 2012 Share Posted February 15, 2012 i want that mod plz give me the linkIt hasn\'t been released yet, Nova is still working on it. Link to comment Share on other sites More sharing options...
Guest meteorite 101 Posted February 15, 2012 Share Posted February 15, 2012 AAAAAAAAAAAAAAAAAAAAAWWWWWWWWWWWWWWW MAN :\'( ;P Link to comment Share on other sites More sharing options...
LaydeeDem Posted February 15, 2012 Share Posted February 15, 2012 Sisko, I don\'t know if you take requests,but I would absolutley love to see some of your Orbiter stuff ported into Kerbal somehow.Especially this: Link to comment Share on other sites More sharing options...
Satellife Posted February 16, 2012 Share Posted February 16, 2012 or use instant mun orbit part?*sigh* Link to comment Share on other sites More sharing options...
icefire Posted February 16, 2012 Share Posted February 16, 2012 Yeah RightKsp is easy Link to comment Share on other sites More sharing options...
Cepheus Posted February 17, 2012 Share Posted February 17, 2012 Satellife is right. That pretty much accurately describes things. Link to comment Share on other sites More sharing options...
Feragorn Posted February 17, 2012 Share Posted February 17, 2012 Good old days of .4 etc.As far as game mechanics are concerned, if 0.13.1 had been released six months ago, we\'d have had a shitload more fun. Although I do remember needing to wait the hours it took to see if you made it into a stable orbit or not. Link to comment Share on other sites More sharing options...
muskeg Posted February 17, 2012 Share Posted February 17, 2012 *sigh*Come on, in its current state the game is just a big sandbox for your hypothetical scenarios. Not every scenarios have to start from the launchpad. Instant orbit parts (that I didn\'t try to be honest) just let you bypass that lack of scenario scripting features. Let\'s not fall into weird nostalgia about 'basics' of an incomplete demo-state game but let\'s remember that 'part hacking' can instead get devs to bring new features to the game. Link to comment Share on other sites More sharing options...
Guest GroundHOG-2010 Posted February 17, 2012 Share Posted February 17, 2012 not to mention, you don\'t have to use those parts. Link to comment Share on other sites More sharing options...
fairtonybeta Posted February 17, 2012 Share Posted February 17, 2012 personaly, i dont use IO because the only point of IO is to see how something will operate in space, without having to go through the polava of getting it into orbit in the first place. but as the only IO mod at the moment makes all the connections realy funky, it isnt great for testing.personaly, i would much prefer a instant mun orbit mod. how many people have wondered if their rocket theyve built has enough fuel to get to the surface, and wether it has enough fuel to get it back again. because of the radical different gravity, it impossible to do such tests on kerbin.and this problem is something i cant see persistance solving. Link to comment Share on other sites More sharing options...
NovaSilisko Posted February 17, 2012 Author Share Posted February 17, 2012 Made a 0.5m, 1 kerbal pod:It reenters nose first, so it has extra-strong seatbelts. Link to comment Share on other sites More sharing options...
CardBoardBoxProcessor Posted February 17, 2012 Share Posted February 17, 2012 Made a 0.5m, 1 kerbal pod:It reenters nose first, so it has extra-strong seatbelts.Squid Link to comment Share on other sites More sharing options...
Cepheus Posted February 17, 2012 Share Posted February 17, 2012 Looks neat. Soyuz-ey. Link to comment Share on other sites More sharing options...
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