Yukon0009 Posted December 9, 2015 Share Posted December 9, 2015 The top ship IS the normady. SR1 fyi Quote Link to comment Share on other sites More sharing options...
selfish_meme Posted December 9, 2015 Share Posted December 9, 2015 27 minutes ago, Yukon0009 said: The top ship IS the normady. SR1 fyi Well I don't think it's the actual Normandy Quote Link to comment Share on other sites More sharing options...
Yukon0009 Posted December 9, 2015 Share Posted December 9, 2015 Well its not anywhere near finished, 240 parts only and lagging like a 900 part ship literally. KSP 1.0.5 performance is horrible for me ATM. Quote Link to comment Share on other sites More sharing options...
Majorjim! Posted December 9, 2015 Share Posted December 9, 2015 (edited) Yeah it bugged out the page.. Yup, using the wheel brakes on a bearing can be useful. I used to on my old small rover wheel bearing, I can see the landing gear wheels having better braking due to their strength. Edited December 12, 2015 by Majorjim Quote Link to comment Share on other sites More sharing options...
selfish_meme Posted December 10, 2015 Share Posted December 10, 2015 The tank is coming along I think Tank Val likes it. 9 hours ago, Majorjim said: Yeah it bugged out the page.. Yup, using the wheel brakes on a bearing can be useful. I used to on my old small rover wheel bearing, I can see the landing gear wheels having better braking due to their strength. You can edit the quote to remove it Quote Link to comment Share on other sites More sharing options...
Majorjim! Posted December 10, 2015 Share Posted December 10, 2015 Just now, selfish_meme said: The tank is coming along I think Tank Val likes it. You can edit the quote to remove it Yeah, alas I have no idea how.. Tank is looking great dude! I have something 'tanky' to show too. Is yours modeled on any particular tank or it's own thing. Quote Link to comment Share on other sites More sharing options...
selfish_meme Posted December 10, 2015 Share Posted December 10, 2015 37 minutes ago, Majorjim said: Yeah, alas I have no idea how.. Tank is looking great dude! I have something 'tanky' to show too. Is yours modeled on any particular tank or it's own thing. Go into edit, click in the quote after gif/image, backspace, save. I am basing the tank loosely on a T-54/55, but at the moment it is function over form. Next step is to add the vertical gun bearing, tank rounds and then finally I might try and jazz it up, it's only a bit over 100 parts at the moment. Quote Link to comment Share on other sites More sharing options...
Rune Posted December 11, 2015 Share Posted December 11, 2015 I am quite pleased with how this turned out... not-quite SSTO, with drop tanks and a respectable ~20mT payload, capable of going to 100km circular with ~650m/s left in the tanks... and a truly ridiculous part count (~45 on reentry, ~70 on the pad). Now if it passes the reentry trials, we will have something here... Rune. In particular, the staging working at first try was totally unexpected. Quote Link to comment Share on other sites More sharing options...
Majorjim! Posted December 11, 2015 Share Posted December 11, 2015 (edited) 13 minutes ago, Rune said: I am quite pleased with how this turned out... not-quite SSTO, with drop tanks and a respectable ~20mT payload, capable of going to 100km circular with ~650m/s left in the tanks... and a truly ridiculous part count (~45 on reentry, ~70 on the pad). Now if it passes the reentry trials, we will have something here... Rune. In particular, the staging working at first try was totally unexpected. No 1.05 STS? I am working on an absolute beauty at the moment. Those new vectors make it a little easier, I'm told.. Edited December 11, 2015 by Majorjim Quote Link to comment Share on other sites More sharing options...
9t3ndo Posted December 12, 2015 Share Posted December 12, 2015 (edited) Working on my first bigger SSTO. More a single stage rocket. http://imgur.com/a/Pgrc1 [imgur]Pgrc1[/imgur] Edited December 12, 2015 by 9t3ndo Quote Link to comment Share on other sites More sharing options...
Yukon0009 Posted December 12, 2015 Share Posted December 12, 2015 (edited) Star Wars stuff A-Wing (stock) ATAT Walker (needs robotics mod + partwelding to reduce part count) Slave 1 (stock) http://gifmaker.cc/PlayGIFAnimation.php?folder=2015121016fIUaMOGcFZMCfhJ8EzLyPS&file=output_CtgJAj.gif Edited December 12, 2015 by Yukon0009 Quote Link to comment Share on other sites More sharing options...
Bubbadevlin Posted December 12, 2015 Share Posted December 12, 2015 9 minutes ago, Yukon0009 said: Star Wars stuff A-Wing (stock) ATAT Walker (needs robotics mod + partwelding to reduce part count) Slave 1 (stock) http://gifmaker.cc/PlayGIFAnimation.php?folder=2015121016fIUaMOGcFZMCfhJ8EzLyPS&file=output_CtgJAj.gif Omg, that is cool. I suggest though that you alternate the legs, so like the forward right is up when the back left is up. It adds alot more stability, and hey, its more realistic Quote Link to comment Share on other sites More sharing options...
Columbia Posted December 12, 2015 Share Posted December 12, 2015 This issue is really annoying. Anything at all, connected to even the slightest bit of fairings, won't work now. Even if the engine's totally out of it, if it has contact with a fuselage connected to a fairing -- Nope. Stowed, Stowed, Stowed. I admit, fairings are useful, but sometimes they annoy the hell out of me. In other news, plane restoration is going well; Wheesleys have been buffed so almost all my planes have become way too fast for their own good; But hey, who doesn't love faster flights? Also, off topic but does anyone still own a copy of Kerbin City? The thread's closed and the forum migration caused the links to download to not work. Danke! Quote Link to comment Share on other sites More sharing options...
Bubbadevlin Posted December 12, 2015 Share Posted December 12, 2015 Hmm... yea fairings are really annoying, although for me most of the time it is lift surfaces. You really just need to make sure that the entire hitbox is outside the fairing by like half a meter... AKA really far away Quote Link to comment Share on other sites More sharing options...
CommanderSpock Posted December 12, 2015 Share Posted December 12, 2015 (edited) 5 hours ago, Columbia said: Also, off topic but does anyone still own a copy of Kerbin City? The thread's closed and the forum migration caused the links to download to not work. Danke! I do believe I have a copy somewhere... If you want it I'll PM it to you. I take that back, I can't find it at the moment. Sorry Edited December 12, 2015 by CommanderSpock Quote Link to comment Share on other sites More sharing options...
Rune Posted December 12, 2015 Share Posted December 12, 2015 22 hours ago, Majorjim said: No 1.05 STS? I am working on an absolute beauty at the moment. Those new vectors make it a little easier, I'm told.. Sadly, nope. I have made a couple of stabs at it, and I've got a functional... thing. But try as I might, I either run into fairing problems (I feel you too, guys!), bump the part count over my preferences, end up with a structurally unsound mess, or a combination of all three. All in all, I just haven't come up with anything that meets my standards... so far. But hey, that shuttle-like thing may prelude a lot of alternative shuttle concepts exploiting the Vectors... Remember my not-so-old "Lockheed Phase A Shuttle"? It would be really cool to come up with a profile that let you reuse both stages in a single stock flight, and maybe try building the North American and/or Faguet original concepts... Rune. I leave that one to you guys. Quote Link to comment Share on other sites More sharing options...
Temstar Posted December 12, 2015 Share Posted December 12, 2015 You know how the space shuttle replica builders are always complaining that the SRBs we have are not powerful enough and the KS-25 Vector is too powerful and so the STS stack won't work properly in KSP? Well that gave me an idea - instead of trying to surround an ET with SRBs, why not surround an ET with robotic shuttles powered by these overpowered Vectors? The result is this - a launch vehicle consisting of a giant fuel tank in the middle powered by three winged liquid fuel boosters. This baby has already been proven to be able to achieve single stage to orbit with 81 ton payload. Once I prove that reenty and recovery of the winged boosters work it will be ready for release. The winged boosters have already been proven safe for landing by doing a lap around the runway. Quote Link to comment Share on other sites More sharing options...
ghostbuzzer7 Posted December 12, 2015 Share Posted December 12, 2015 On 12/9/2015, 8:59:42, selfish_meme said: The tank is coming along I think Tank Val likes it. You can edit the quote to remove it That tank's bearing is interesting Quote Link to comment Share on other sites More sharing options...
Bubbadevlin Posted December 12, 2015 Share Posted December 12, 2015 Well, I have been working on a bunch of stuff, but I have also re-done the top part of my model LEM. Now I need to work on the lower landing part.. (hyper-edited it down in the photos) I also learned that KSP NEEDS more cubes!!!! They are SO useful in building!! Quote Link to comment Share on other sites More sharing options...
selfish_meme Posted December 12, 2015 Share Posted December 12, 2015 (edited) 2 hours ago, ghostbuzzer7 said: That tank's bearing is interesting I have got it behaving nicely and the tank is 1:1 scale, the bearing is also going to come separately in a box so anyone can use it on their tank, it is about 30 parts all up including the structural plate box. I still have some work to do on the gun bearing, which works but is not up to par, the whole thing needs to work together seamlessly. Probably the best thing is the tank round though from a couple of pages back. Thats what makes it awesome. Edited December 12, 2015 by selfish_meme Quote Link to comment Share on other sites More sharing options...
Rune Posted December 12, 2015 Share Posted December 12, 2015 (edited) The alternate shuttle concepts are fascinating. Faget's version, surprisingly, flies perfectly even without Vernors, and although the stage separation is tricky, it makes 100km circular with a mere 3,7km/s budget. And even stage separation is doable, finally, and I've got ideas to make it consistently so! Rune. Coming soon™. Edited December 12, 2015 by Rune Quote Link to comment Share on other sites More sharing options...
Raptor9 Posted December 13, 2015 Share Posted December 13, 2015 Ok Rune, now you're just showing off. In all seriousness though, that shuttle that you posted on Friday with the two side-mounted orange tanks...beautiful. (I will not steal the blueprints...I will not steal the blueprints...I will not steal the blueprints) Quote Link to comment Share on other sites More sharing options...
Bubbadevlin Posted December 13, 2015 Share Posted December 13, 2015 (edited) Hmm.. Today has been a busy day! I just created this, and it took a surprisingly shot time! Paddle wheels work! I It only goes 3 m/s though just threw this together, but if anyone wants if, say so Edited December 13, 2015 by Bubbadevlin Quote Link to comment Share on other sites More sharing options...
selfish_meme Posted December 13, 2015 Share Posted December 13, 2015 1 hour ago, Bubbadevlin said: Hmm.. Today has been a busy day! I just created this, and it took a surprisingly shot time! Paddle wheels work! I It only goes 3 m/s though just threw this together, but if anyone wants if, say so I wonder if a screw works? Quote Link to comment Share on other sites More sharing options...
FlipNascar Posted December 13, 2015 Share Posted December 13, 2015 (edited) 4 hours ago, selfish_meme said: I wonder if a screw works? I tried.... But failed. But that was more because my boat design sucked and I couldn't get the backend to submerge enough. In theory it should work, because, hey we can get helicopters to work, so a screw should work on the same principle. I do intend to revisit it at some point... Edit: Alright I tinkered briefly.. And some lessons learnt. Naively I tried it with the jets submerged in the water... Yah oops. I can get the screws turning, but I think that this will need a lot more thrust, and that perhaps it might work better with a driveshaft. This doesn't move, but the props spin. Edited December 13, 2015 by FlipNascar Quote Link to comment Share on other sites More sharing options...
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