CDK Posted September 13, 2014 Share Posted September 13, 2014 Oh, I didn't know that. Link to comment Share on other sites More sharing options...
montyben101 Posted September 13, 2014 Share Posted September 13, 2014 I know this is a big ask but would it be possible to make the shuttle mid-deck with the same way the KSO has a mid-deck. I know this would mean making a whole new IVA but you could ask people who have done it before. Link to comment Share on other sites More sharing options...
CorperalVasquez Posted September 13, 2014 Share Posted September 13, 2014 Heelo there, well i love the CSS, but i have a quick question.While using mechjeb, it seems to nose over slowly, there seems to be no way around this, is it me? or is it out of balance? how can i stop this effect? i checked and are the engines supposed to be gimballed? any advice will help, and hopefully i can get it to orbit WITHOUT ORDO teleport, LOL Link to comment Share on other sites More sharing options...
Guest Posted September 13, 2014 Share Posted September 13, 2014 You need Dtobi's gimbal plugin, if gimbaling doesn't work, you're missing that. As for MechJeb, TBH, I don't use it and don't really care about it. CSS is hard enough to support as is. Link to comment Share on other sites More sharing options...
montyben101 Posted September 13, 2014 Share Posted September 13, 2014 Mechjeb should work fine if you have the gimbal plugin (not that I use mechjeb) Link to comment Share on other sites More sharing options...
CorperalVasquez Posted September 13, 2014 Share Posted September 13, 2014 Thank you for the reply, don't get me wrong, your shuttle is awesome, I finally can complete my "historical" missions. Unfortunatley I'm no good at the launch math, so I rely on the computer to get it there, thank you again.Corporal VasquezUSCSM KSCSM 8th BMTS Sulaco. Link to comment Share on other sites More sharing options...
CorperalVasquez Posted September 16, 2014 Share Posted September 16, 2014 One more possible silly question; as the shuttle leaves Kerbin orbit, it is almost as if it is flying out of the camera center point, loike the center of mass changes, is this a normal thing? Or could I have some module conflicting with it? Link to comment Share on other sites More sharing options...
Guest Posted September 16, 2014 Share Posted September 16, 2014 You mean "leaving the camera behind"? I don't know what causes that bug. COM changes during ascent are quite substantial, but this shouldn't be anything weird. Link to comment Share on other sites More sharing options...
Strikeeagle345 Posted September 26, 2014 Share Posted September 26, 2014 (edited) Anyone else having issues with gimble? The gimble function is no longer there (i cant even right click and toggle it on and off as there is no option for it) any ideas? I also deleted css and all associated items and redownloaded the current versions and still nothing.Edit:looks like I needed that Gimble plugin. Weird that I didnt need it before and it just stopped working. Edited September 26, 2014 by Strikeeagle345 Link to comment Share on other sites More sharing options...
Luscion Posted September 28, 2014 Share Posted September 28, 2014 Hopes and dreams crushed when i saw this wasnt RSS nor FAR compatible as yet. But seriously would have loved to have this to add to my realism obsession. will be keeping a close eye on this thread Link to comment Share on other sites More sharing options...
montyben101 Posted September 28, 2014 Share Posted September 28, 2014 What program did you use (or what could I use) to make the names for the space shuttles? I know the font used but I can't seem to rotate the text in paint.net Link to comment Share on other sites More sharing options...
raidernick Posted September 28, 2014 Share Posted September 28, 2014 paint.net......I'm pretty sure photoshop would be the best option. Link to comment Share on other sites More sharing options...
Chezburgar7300 Posted September 29, 2014 Share Posted September 29, 2014 I looked at the first several pages of the thread and saw that FAR compatibility is being worked on, but that was March. Sorry if this has already been brought up, but is it working for FAR now or are you still waiting for the RSS version? Link to comment Share on other sites More sharing options...
montyben101 Posted September 29, 2014 Share Posted September 29, 2014 No still waiting for RSS version, it isn't being worked on either Link to comment Share on other sites More sharing options...
Chezburgar7300 Posted September 29, 2014 Share Posted September 29, 2014 Alrighty, cheers. Link to comment Share on other sites More sharing options...
desolat Posted October 5, 2014 Share Posted October 5, 2014 Where find the rc.radial part? Link to comment Share on other sites More sharing options...
Guest Posted October 5, 2014 Share Posted October 5, 2014 Install RealChutes. Link to comment Share on other sites More sharing options...
sp1989 Posted October 17, 2014 Share Posted October 17, 2014 Is this working for .25? Link to comment Share on other sites More sharing options...
Guest Posted October 17, 2014 Share Posted October 17, 2014 (edited) Should be. KM_Gimbal seems to work, Romfarer's Lazor mod seems to work, too. Edited October 17, 2014 by Guest Link to comment Share on other sites More sharing options...
sp1989 Posted October 17, 2014 Share Posted October 17, 2014 Should be. KM_Gimbal seems to work.What are your plans for the future of this thing? It is a shame to see such a wonderful model go but unless a truly skilled modder (no offense to you Dragon) comes and fixes this thing unfortunately its going to be dead like the real shuttle. Saddling it with plugins isn't helping, it just makes it less appealing. I mean are there any other Shuttle Mods out there like this one? I mean KSO doesn't count and the Tiberion Shuttles really (at least in my opinion) aren't that good in terms of realism. I mean it really surprises me that no one has taken up making a high fidelity space shuttle. Its arguably one of the most important piece of space hardware ever and no one has really given it a real go in quite some time. I say this all not as a modder simply as a consumer who wants something better. I really wish I possessed the skills to make it myself but I really wish someone would give the Space Shuttle the respect it deserves. I also don't intend to disrespect you Dragon I know you have put in alot of working trying to get this to work but for people like myself who dont have the time to jerry rig things to work properly and just want to have fun in KSP this isn't really good enough. I hate to diminish your efforts and I and a lot of people are grateful for them but this mod needs a huge overhaul to be really appealing to the masses and work reliably. Link to comment Share on other sites More sharing options...
Guest Posted October 17, 2014 Share Posted October 17, 2014 Well, this is the best we've got. We need a modeler who'd be able to either fix issues with the current Shuttle (I'm not a modeler at all) or model a new one from scratch. CSS isn't really up to standards anymore, even in the visual area it shows it's age. It's not dead, though I have little time for maintenance, as long as necessary plugins keep working, it'll work, too. At the very least, I'd like to get a proper parachute, switch to IR from Romfarer and find somebody to maintain KM_Gimbal. There are other issues out there, less pressing, but important (for instance, I'd now like to split the wing further, to better work with FAR, and to model more cargobay details). Link to comment Share on other sites More sharing options...
sp1989 Posted October 17, 2014 Share Posted October 17, 2014 Well, this is the best we've got. We need a modeler who'd be able to either fix issues with the current Shuttle (I'm not a modeler at all) or model a new one from scratch. CSS isn't really up to standards anymore, even in the visual area it shows it's age. It's not dead, though I have little time for maintenance, as long as necessary plugins keep working, it'll work, too. At the very least, I'd like to get a proper parachute, switch to IR from Romfarer and find somebody to maintain KM_Gimbal. There are other issues out there, less pressing, but important (for instance, I'd now like to split the wing further, to better work with FAR, and to model more cargobay details).I understand but have you put it the community? Maybe someone with the necessary skills could retool the whole thing useing the groundwork you have laid. You certainly could help a proper modder along. I don't know about what your skill sets are in terms of modding but maybe get a community effort to rejuvenate this mod. Get a modeler to make the thing, you can do all the coding (I assume thats your forte) and use some of the groundwork already done within CSS to help you along. I mean thats of course if you are willing to take up the project. I mean from a time management thing would it be easier to keep trying to figure out ways to maintain this or just develop a new one entirely with some of the modders in the community? Link to comment Share on other sites More sharing options...
Guest Posted October 17, 2014 Share Posted October 17, 2014 Yes, I'm a config expert. The configs themselves are as good as they can be, really (you'd notice that for all it's flaws, the Shuttle flies well, or at least it did in 0.24). It's just that I'm no good when it comes to textures. Plugins needed to make the Shuttle work right are all already made, too. The only thing missing is someone who can model and knows the arcana of Unity (which I never learned how to use, only how to hate it ). Link to comment Share on other sites More sharing options...
montyben101 Posted October 17, 2014 Share Posted October 17, 2014 BEG PEOPLE TO HELP!!! No joke. Just ask them, I'm sure some would help. Just PLEASE PLEASE don't let this die. It's the best and most realistic and most useful shuttle mod ever made. Link to comment Share on other sites More sharing options...
sp1989 Posted October 18, 2014 Share Posted October 18, 2014 Ok so what is the difference between Bobcats Buran and this. I just installed the Buran and it flys wonderfully with a minimal memory footprint. I have quite a few mods installed and it works without even he slightest glitch. I built it, launched it, docked it with MIR, and landed it. I mean its a little shaky flying in the atmosphere but it does glide a hell of a lot better than the CSS? Also it only requires 2 plugins and one is optional. What can you take from the Buran and apply it to CSS? Because thats the way it should fly and should be that easy to put together. I love the option of changing the color of the wings etc. But come on you get this to fly like Bobcats Buran boom this is a huge Mod. I mean even the Airlock Docking port works on the Buran! I easily docked with MIR. Alot of frustration trying to dock the CSS. Buran docked almost as easy as a capsule? Why does the Buran work better than the CSS? Link to comment Share on other sites More sharing options...
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