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[1.02] Vertical Propulsion Emporium. v0.22b (10th may 2015)


Kerb-fu

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Talking about urgently having to leave and update my KSP installation...

Did you notice the CKAN effort to automate intallations? I would love the have your Emporium manageable thereby as well, so if you want, I could create a .ckan file...

Aaaaaand, if you do want me to do so, what would you like your mod to be called? How about the following:

Author: Kerb-Fu

Mod-Name: VerticalPropulsionEmporium

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Talking about urgently having to leave and update my KSP installation...

Did you notice the CKAN effort to automate intallations? I would love the have your Emporium manageable thereby as well, so if you want, I could create a .ckan file...

Aaaaaand, if you do want me to do so, what would you like your mod to be called? How about the following:

Author: Kerb-Fu

Mod-Name: VerticalPropulsionEmporium

I have got a fair bit of work concentrating on learning the ropes and making parts at the moment so I will hold off from that for a bit, unless I get a lot of requests...

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OK just made some solar sails.... they work as thrusters, power depends on angle to sun, and you can throttle them and turn them off (who needs logic and physics!) :sticktongue:

http://i.imgur.com/en2XQs0.jpg

I wouldn't call this "Steampunk" so much as "Fantasy". Try solar sails 100 times bigger and then it'll be realistic. :P

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How about a steampunk rover wheel, with a RADIAL STEAM ENGINE at the attachment point/wheel axle/as-the-power-source.

In other ideas: I'd really like to see this mod have more metals and victorian paintwork. You don't have to be made of wood and copper to be steampunk. Cast-Iron and Steel are great materials; and in fact many larger victorian boilers use "Hoops" of steel in a ring shape.

steampunk_spider_s.jpg

steampunk_robot.jpg

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I wouldn't call this "Steampunk" so much as "Fantasy". Try solar sails 100 times bigger and then it'll be realistic. :P

realistic? what is this thing you call realistic? I am launching barrels into orbit and you want realism? shame on you sir! :sticktongue:

Can we have struts as ropes? Copper struts don't really make much sense to me.

And have you thought about baking your textures?

I wish I were a better texture artist, however time and skill level deny me that oportunity

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The Hatch on the Domed Crewbarrel is VERY Glitchy. I get thrown away from the pod at high speed and spin when I exit, and I can't click on the hatch.

It seems to be a recurring work in progress, it was behaving perfectly for me, and now sadly it is not ;.;. I will continue with development, but thankyou for the feedback

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How about a steampunk rover wheel, with a RADIAL STEAM ENGINE at the attachment point/wheel axle/as-the-power-source.

In other ideas: I'd really like to see this mod have more metals and victorian paintwork. You don't have to be made of wood and copper to be steampunk. Cast-Iron and Steel are great materials; and in fact many larger victorian boilers use "Hoops" of steel in a ring shape.

http://www.crabfu.com/steamtoys/info_faq/steampunk_spider_s.jpg

http://www.crabfu.com/steamtoys/info_faq/steampunk_robot.jpg

Wheels and better landing legs are a high priority for me, I am still researching and testing suspension setup, however I hope I will have something to share soon.

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I have got a fair bit of work concentrating on learning the ropes and making parts at the moment so I will hold off from that for a bit, unless I get a lot of requests...

No need for further work on this from your side, honorable sir!

I went ahead and provided the necessary config to the CKAN team. Now all I need to launch barrels and ships from the most Excellent Vertical Propulsion Emporium is:


Q:\Kerbal Space Program>ckan update
...
...
Q:\Kerbal Space Program>ckan install Kerb-fu
...
...
Q:\Kerbal Space Program>ksp

All that is necesary from your side is to upload to kerbalstuff.com :D

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No need for further work on this from your side, honorable sir!

I went ahead and provided the necessary config to the CKAN team. Now all I need to launch barrels and ships from the most Excellent Vertical Propulsion Emporium is:


Q:\Kerbal Space Program>ckan update
...
...
Q:\Kerbal Space Program>ckan install Kerb-fu
...
...
Q:\Kerbal Space Program>ksp

All that is necesary from your side is to upload to kerbalstuff.com :D

My Thanks good sir!!!

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And right when I need to build rovers to increase my science but don't want to pollute the current save with non-steampunky-looking crafts :cool:

When I can get my suspension to work properly I will bag up a new release... soon I hope

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Well, I made this as a concept today (no IVA yet). I have made the engine half produce steam etc and use basic engine smoke effects.

will work on sound and finishing Pod and IVA.

As soon as I sort this I promise to crate up a new release :D

y4clwJS.jpg

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