This is a small utility that uses the Unity Editor's AnimationCurve edition interface to edit FloatCurve values for use in KSP PartModules (Engine efficiency curves, for example). How to use: Download this unitypackage Create a new Unity project or use an old one Go to Assets -> Import Package -> Custom Package... and select the file Import all the contents (it's a single file) A new KSP menu will appear (if you already don't have it) after you click anywhere in the menu bar, go to i