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Greater physic loading distance problem


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hi,

i'm searching for a solution for a little problem i have. I build some landing guidence towers along the west side of the runway. Now the problem is, they are visible only from the usual 2.3km which doesn't help much.

Neverunload has the problem with the craft falling through the ground at some distance.

Lazor can load, but for all crafts always and can be switched only in the main scene

Distant object enhancement might make them visible, but most likly won't make the lights seen.

Is there any way to make them visible and functional?

Would a realy strong light (if there is one out^^ ) in combination with DOE work? At the moment i use couple Aviation light for blinking which are not that strong, even on 2.3km.

Thanks for any help

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