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Changing the Time/Date?


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I've just encountered a really bizarre bug. My spacestation (due to a mod i've since removed) completely spazzed out when i added it's latest section, and wouldn't let me load it anymore.

So i deleted the mod that caused the conflict,..

But for some bizarre reason, since i had to crash out of the game when i was last in the spacestation (it wouldnt let me quicksave or go to spacecenter), when i loaded the game back up, i was back at Year 1, Day 1 time-wise, and despite all my interplanetary probes are midway in their journeys, the planets are no longer in the same place, so they'll all miss their planetary captures.

So what i would like to know is, where in the persistent save file (if at all) is the date/time of the saved game kept? Because i use kerbal alarm clock, i know what the correct date should be before the bug hit, so i just need to set the correct time in wherever it is.

It's the only way im going to rescue those 5 probes, so any help is appreciated. If i cant do it, then bugger! :)

Edited by Stevie_D
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Thanks Cantab. UT was just what i was looking for. Searching the forums for it, i also found a more detailed description of how KSP calculates the time value to set it to as well!

http://forum.kerbalspaceprogram.com/threads/80863-Question-about-editing-UT-in-the-persisten-sfs

I was worried the actual save might be far more broken as well, but this is worth a try before i start over. Thanks again! :)

EDIT - Just tried it, it worked. All the planets have re-aligned, and -all- my probes are going to hit their assigned planetary capture dates! Get in!

Edited by Stevie_D
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