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Barely modded SSTO - my first and it is beautifull! :)


EasyAce

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Looking good for a first! The only thing I would say is that with a good aribreathing cutoff speed, you could make do with much less rocket thrust, a single engine should be more than enough (but if you want to keep the double fuselage, switch to 909's, I totally understand the looks part). Once you go over 1,500m/s, T/W is much less important, and you can improve your mass ratio if you drop engine mass for extra in-orbit delta-v! (or payload, of course). Plus, you can polish you high altitude flying skill.

Also, do you know about the intake air resource flow? You can make both turbojet flame out simultaneously if you place the intakes and engines in the right order. There's a wonderful tutorial by Kashua somewhere.

Rune. Keep it up!

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Looking good for a first! The only thing I would say is that with a good aribreathing cutoff speed, you could make do with much less rocket thrust, a single engine should be more than enough (but if you want to keep the double fuselage, switch to 909's, I totally understand the looks part). Once you go over 1,500m/s, T/W is much less important, and you can improve your mass ratio if you drop engine mass for extra in-orbit delta-v! (or payload, of course). Plus, you can polish you high altitude flying skill.

Also, do you know about the intake air resource flow? You can make both turbojet flame out simultaneously if you place the intakes and engines in the right order. There's a wonderful tutorial by Kashua somewhere.

Rune. Keep it up!

Great comment... didn't think about the less need for t/w ratio at high speed.

My next goal is to improve cargo capacity and make one version for Kerbal transport only.

The version I showed here is kind of a hybrid. Both able to lift cargo - but also capable of docking.

I guess a pure cargo lifter does not need docking options - and a Kerbal Transport could bring 6 kerbals to a potential space station and dock.

Switching to lighter engines may be a step towards that :)

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