Temeter Posted June 25, 2015 Share Posted June 25, 2015 is anyone using a plugin for clouds with RSS? I was using EVE, but it was causing the sky to flash in a very obnoxious manner.Afaik not. There is an RSS update for Eve in the works (no public dl yet):http://forum.kerbalspaceprogram.com/threads/83215-WIP-RSS-Visual-Enhancements-(RVE) Link to comment Share on other sites More sharing options...
merkmuds Posted June 25, 2015 Share Posted June 25, 2015 All my craft files (such as the craft files from the FASA pack) are messed up in realism overhaul for example the engines will be inside off the fuel tanks. anyone know how to fix this? Link to comment Share on other sites More sharing options...
Temeter Posted June 25, 2015 Share Posted June 25, 2015 All my craft files (such as the craft files from the FASA pack) are messed up in realism overhaul for example the engines will be inside off the fuel tanks. anyone know how to fix this?Some nodes, e.g. in the FASA pack, don't seem to be updated yet. Another (visually) problemtic pack would the BobCatInd Soviet Engines, which have their exhaust coming from above the nozzle.Well, that does look like a lot of work.^^' Link to comment Share on other sites More sharing options...
NathanKell Posted June 26, 2015 Share Posted June 26, 2015 merkmuds: Realism Overhaul makes parts real. That involves totally changing their scale or even what they look like, and it certainly involves the real LVs being built out of different combinations of parts. You can't expect non-RO craft to work in RO.RO does include craft files for the FASA craft (Mercury, Gemini, Apollo...) Link to comment Share on other sites More sharing options...
plomp90 Posted June 26, 2015 Share Posted June 26, 2015 (edited) Hi, I'm using Bobcat's Sovietpack's Soyuz, and none of the attachment nodes fit onto each other. The heatshield can't connect with the decoupler, the docking drogue refuses to sit on top of the DM, it's all screwed up. It's something to do with part clipping because when I turn part clipping on everything's fine.Edit: Scratch that, part clipping does nada. Edited June 26, 2015 by plomp90 Link to comment Share on other sites More sharing options...
merkmuds Posted June 26, 2015 Share Posted June 26, 2015 Oh i never knew that Link to comment Share on other sites More sharing options...
merkmuds Posted June 26, 2015 Share Posted June 26, 2015 Is there anyway to get into orbit in Real solar system without using realism overhaul? such as a mod that makes everything more powerful without changing scale. Link to comment Share on other sites More sharing options...
Temeter Posted June 26, 2015 Share Posted June 26, 2015 (edited) Is there anyway to get into orbit in Real solar system without using realism overhaul? such as a mod that makes everything more powerful without changing scale.There is the ISP difficulty scaler. Check the last page, it works apparently:http://forum.kerbalspaceprogram.com/threads/52882-0-90-Kerbal-Isp-Difficulty-Scaler-v1-4-2-12-16-14/page31?Increasing the ISP should kinda work for a stockalike RSS. I'd still suggest getting 'bigger rocket' mods, tho. E.g. Behemoth Aerospace is very good when it comes to large rockets (5 to 10m):http://forum.kerbalspaceprogram.com/threads/124064-Behemoth-Aerospace-Engineering-Large-Parts-v1-1-0-(2015-06-05) Edited June 26, 2015 by Temeter Link to comment Share on other sites More sharing options...
Kibble Posted June 26, 2015 Share Posted June 26, 2015 The latest release works like a charm! I launched my first (semi)successful Moon flyby probe today :3Hiker 1 at 48 Mm periselene (kind of like the Ranger missions) Link to comment Share on other sites More sharing options...
Shurikeeen Posted June 26, 2015 Share Posted June 26, 2015 (edited) Any news on RP-0? Waiting for it to update so I could play KSP again Edited June 26, 2015 by Shurikeeen Link to comment Share on other sites More sharing options...
merkmuds Posted June 26, 2015 Share Posted June 26, 2015 (edited) the ISP difficulty scaler does not do anything in ksp 1.0.2 i tried using it but it does nothing. and the fix on the last page does nothing aswell. Edited June 26, 2015 by merkmuds Link to comment Share on other sites More sharing options...
mid0r Posted June 26, 2015 Share Posted June 26, 2015 Update for 1.0.4 please Link to comment Share on other sites More sharing options...
jandcando Posted June 26, 2015 Share Posted June 26, 2015 Update for 1.0.4 pleaseIt's coming, but they still have some work to do. You can track the progress on the Github page. Link to comment Share on other sites More sharing options...
mid0r Posted June 26, 2015 Share Posted June 26, 2015 It's coming, but they still have some work to do. You can track the progress on the Github page.Glad to hear that, thank you very much! Link to comment Share on other sites More sharing options...
mar117117 Posted June 27, 2015 Share Posted June 27, 2015 Are you going to update modlist in the OP? Link to comment Share on other sites More sharing options...
Pronoes Posted June 27, 2015 Share Posted June 27, 2015 Are you going to update modlist in the OP?Last edited by Felger; Yesterday at 17:51. Reason: Moved RealChute to dependency.5char Link to comment Share on other sites More sharing options...
Mal Posted June 27, 2015 Share Posted June 27, 2015 Does anyone have a hint as to how to get back to 1.0.2?Sadly, the "previous version" on Steam is knackered and goes back to the 0.9 serie Link to comment Share on other sites More sharing options...
Felger Posted June 28, 2015 Author Share Posted June 28, 2015 5charSo, to add some details, the OP shows the mods we have support for, though we haven't necessarily updated all the new parts in each mod with the 1.0 versions, that being said, unsupported parts will be marked as such in game, and we'll take all the help we can get updating them. It's not too hard, and we're more than willing to help you learn how to do it if you need it. Link to comment Share on other sites More sharing options...
Pronoes Posted June 28, 2015 Share Posted June 28, 2015 Does anyone have a hint as to how to get back to 1.0.2?Sadly, the "previous version" on Steam is knackered and goes back to the 0.9 serieEven if it wasn't broken, I understand that Steam will only roll back 1 version, so at most you could go back to 1.03? Link to comment Share on other sites More sharing options...
Mal Posted June 28, 2015 Share Posted June 28, 2015 Even if it wasn't broken, I understand that Steam will only roll back 1 version, so at most you could go back to 1.03?Possibly. It's supposed to be 'last stable version', so 1.0.3 shouldn't be it, seeing as 1.0.4 is really the same as 1.0.3 + Hotfix.However, we digress... Link to comment Share on other sites More sharing options...
hypervelocity Posted June 29, 2015 Share Posted June 29, 2015 (edited) Possibly. It's supposed to be 'last stable version', so 1.0.3 shouldn't be it, seeing as 1.0.4 is really the same as 1.0.3 + Hotfix.However, we digress...that's really lame of Steam, all versions should be listed & available to playI'm not quite sure if forum rules prevent it ((They do - Mod team)) Edited June 30, 2015 by sjwt Link to comment Share on other sites More sharing options...
Mal Posted June 30, 2015 Share Posted June 30, 2015 that's really lame of Steam, all versions should be listed & available to playI'm not quite sure if forum rules prevent it ((They do - Mod team))Is there any other way? Or am I buggered? Link to comment Share on other sites More sharing options...
niubi Posted July 1, 2015 Share Posted July 1, 2015 I recently tried to install the Realism Overhaul plugin for KSP v1.0.2. Installation was done "by hand" by placing the files in the KSP/Game Data file.Thus, I'm wondering which plugins you are using to make Realism Overhaul working properly on KSP 1.0.2, without using CKAN.I've downloaded the plugin Realism Overhaul v10.0 alongside with it's dependencies :The Advanced Jet Engine v2.2.0 for KSP 1.0.2CrossFeedEnabler v3.3 compiled for KSP 1.0 (which is the latest release I've seen)The Ferram Aerospace Research v0.15.3.1 (up to date version) compatible with KSP 1.0.3Kerbal Joint Reinforcement v3.1.4Module Manager 2.6.6Module RCSFX 4.1Real Fuels v10.2 for KSP 1.0.2, I assume ?Real Chute v1.3.2.3 for KSP 1.0.2Real Solar System v10.0.1Smoke Screen 2.6.3Some previous versions of Module Manager (v2.6.1, v2.6.3, v2.6.5) were already included in some plugins too.PS: I'm running the KSP 1.0.2 on a windows 64bits. Realism Overhaul seems to stop the game when files are still loading.Thank you. Link to comment Share on other sites More sharing options...
Rothank Posted July 1, 2015 Share Posted July 1, 2015 PS: I'm running the KSP 1.0.2 on a windows 64bits. Realism Overhaul seems to stop the game when files are still loading.Is it the first time you're running this install? If so, just give it some time. A LOT of time, actually, it will look like KSP stopped working, but in reality it's just processing all the files. Link to comment Share on other sites More sharing options...
Mal Posted July 1, 2015 Share Posted July 1, 2015 PS: I'm running the KSP 1.0.2 on a windows 64bits. Realism Overhaul seems to stop the game when files are still loading.IIRC Windows 64bit is badly broken. I do recall hearing that 64bit is only supported on Linux.I would love to be corrected on that though. Link to comment Share on other sites More sharing options...
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