RoverDude Posted May 10, 2015 Author Share Posted May 10, 2015 heh, if it worked you lucked out Quote Link to comment Share on other sites More sharing options...
SpaceMouse Posted May 10, 2015 Share Posted May 10, 2015 Hey, i may have found a bug with this in 1.02, at least for me, when i tried to fire up the drive at sufficient altitude with full exotic-matter but not enough EC to run it, (lol oops) it loaded the warp bubble ( and blew up a solar panel), but didn't turn it off when the drive shut down. It did after i fiddled with it some, but didn't appear to be a normal occurrence. Also, shouldn't there be a fail-safe that you can't activate the drive without enough EC? As much as i DO like 'splosions... Quote Link to comment Share on other sites More sharing options...
RoverDude Posted May 10, 2015 Author Share Posted May 10, 2015 Log a github issue with specific repro steps please Quote Link to comment Share on other sites More sharing options...
WPENG730 Posted May 10, 2015 Share Posted May 10, 2015 Still can't use this mod Quote Link to comment Share on other sites More sharing options...
goldenpsp Posted May 10, 2015 Share Posted May 10, 2015 Still can't use this mod I'm sorry. Quote Link to comment Share on other sites More sharing options...
WPENG730 Posted May 11, 2015 Share Posted May 11, 2015 I'm sorry.It's fine, I guess. I can focus on station building for the mean time Quote Link to comment Share on other sites More sharing options...
RoverDude Posted May 11, 2015 Author Share Posted May 11, 2015 Still can't use this mod And I will expend as much effort in supporting you as you expended in your support request. Quote Link to comment Share on other sites More sharing options...
Sophia Posted May 11, 2015 Share Posted May 11, 2015 Thanks for making this, and double thanks for releasing it under a CC license so people like me can poke around with it and hack it to pieces. Quote Link to comment Share on other sites More sharing options...
Gojidoh Posted May 11, 2015 Share Posted May 11, 2015 For some reason the drive doesnt stay on? i click "activate engine" and the warp bubble appears, but immediately shrinks Quote Link to comment Share on other sites More sharing options...
futrtrubl Posted May 11, 2015 Share Posted May 11, 2015 For some reason the drive doesnt stay on? i click "activate engine" and the warp bubble appears, but immediately shrinksGot enough fuel for it? Are you high enough? Give us enough info straight off for us to help you. Doling out info in bits and pieces means people have to keep track of multiple conversations at once. Quote Link to comment Share on other sites More sharing options...
Serino Posted May 12, 2015 Share Posted May 12, 2015 I am currently trying to make the equations more accurate for this so that the fact that you can use it to do some very unrealistic things, though you would have to purposely try to do them, will be gone. Just a few more kinks to work out and I will have helaeon test it and get it up if it works on his machine. So look forward to a little more realism in it some time Soon Quote Link to comment Share on other sites More sharing options...
RoverDude Posted May 12, 2015 Author Share Posted May 12, 2015 Excellent Quote Link to comment Share on other sites More sharing options...
UAL002 Posted May 12, 2015 Share Posted May 12, 2015 Haven't checked in in a while. What kind of collaboration progress have you made with extrplanteary launchpads or a derivative there of Mr. Dude? Quote Link to comment Share on other sites More sharing options...
Ratata Posted May 12, 2015 Share Posted May 12, 2015 i'd totally love a way to make fields bigger - maybe with the trade-off that they will use up energy/exotic matter exponentially faster. maybe even as a one-way-trip jump pack, that gets that lathe colony going. Quote Link to comment Share on other sites More sharing options...
helaeon Posted May 13, 2015 Share Posted May 13, 2015 For some reason the drive doesnt stay on? i click "activate engine" and the warp bubble appears, but immediately shrinksAre you outside of 1 planetary radius when you try and turn the warp drive on? So for Kerbin you are at 600km altitude or greater? Likely in your right click menu it says "failsafe 600km" Quote Link to comment Share on other sites More sharing options...
slontone Posted May 13, 2015 Share Posted May 13, 2015 This isn't compatible with 1.xx. The tech tree required in the config is "experimentalRocketry" and that tech node does not exist any longer.I manually edited the config file to fix this, but I don't know why there hasn't been an update. This issue has been brought up more than once over the last week. You even directly replied to someone mentioning this problem, but you only answered part of his question and completely ignored this issue.Its obviously an easy fix, I don't understand why its been looked over. Quote Link to comment Share on other sites More sharing options...
futrtrubl Posted May 14, 2015 Share Posted May 14, 2015 This isn't compatible with 1.xx. The tech tree required in the config is "experimentalRocketry" and that tech node does not exist any longer.I manually edited the config file to fix this, but I don't know why there hasn't been an update. This issue has been brought up more than once over the last week. You even directly replied to someone mentioning this problem, but you only answered part of his question and completely ignored this issue.Its obviously an easy fix, I don't understand why its been looked over.Yup, known issue. Will be fixed in the next version. It hasn't been overlooked. Quote Link to comment Share on other sites More sharing options...
WPENG730 Posted May 14, 2015 Share Posted May 14, 2015 And I will expend as much effort in supporting you as you expended in your support request.Sorry, I guess. What other information do you need? I'd be more than glad to provide it to you. Quote Link to comment Share on other sites More sharing options...
RoverDude Posted May 14, 2015 Author Share Posted May 14, 2015 This isn't compatible with 1.xx. The tech tree required in the config is "experimentalRocketry" and that tech node does not exist any longer.I manually edited the config file to fix this, but I don't know why there hasn't been an update. This issue has been brought up more than once over the last week. You even directly replied to someone mentioning this problem, but you only answered part of his question and completely ignored this issue.Its obviously an easy fix, I don't understand why its been looked over.This would be because I'm an incredibly busy person who manages a lot of different mods. And I assume someone logged a github issue? Quote Link to comment Share on other sites More sharing options...
undercoveryankee Posted May 14, 2015 Share Posted May 14, 2015 This would be because I'm an incredibly busy person who manages a lot of different mods. And I assume someone logged a github issue?Linked above. https://github.com/BobPalmer/WarpDrive/issues/8 Quote Link to comment Share on other sites More sharing options...
Xentor Posted May 15, 2015 Share Posted May 15, 2015 I did move your parts into experimental science.Fits nice in my eyes there.Because a fieldbased engenetechnology is notmore real rocketry. Quote Link to comment Share on other sites More sharing options...
RoverDude Posted May 15, 2015 Author Share Posted May 15, 2015 0.2.1 is upFixed CTT/Tech tree issuesRemoved the 'destroy stuff all around the warp bubble' feature. Quote Link to comment Share on other sites More sharing options...
-DW-Solaris Posted May 17, 2015 Share Posted May 17, 2015 nice! could it be possible to allow drives to link together so you can generate bigger bubbles? Quote Link to comment Share on other sites More sharing options...
andrestirabo Posted May 17, 2015 Share Posted May 17, 2015 Hi, I'm playing in career mode and I can't find the warp engines in the ultra high energy physics tech tree node(I'm using CTT). I'd like to know if its just me or there is more people with this problem. Quote Link to comment Share on other sites More sharing options...
Kerbas_ad_astra Posted May 17, 2015 Share Posted May 17, 2015 Hi, I'm playing in career mode and I can't find the warp engines in the ultra high energy physics tech tree node(I'm using CTT). I'd like to know if its just me or there is more people with this problem.The CTT config was made "back in the day" when TechManager was needed to modify the tree. It isn't anymore, but the patch still calls for TechManager, so it won't execute. It's being fixed on the various USI mods as updates roll out. Quote Link to comment Share on other sites More sharing options...
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