Jump to content

Kopernicus Core - Version NAN - Outdated


_Augustus_

Recommended Posts

Is there any limit on planets? When I'm installing all three expansion packs (Serious, Trans-Keptunian, Urania), Urania doesn't loads fully - I get only Urania itself and Rhea.

EDIT: Nevermind, just rummaged through Urania's cfg and saw that there is only two planets so far. Any ETA on full version?

Edited by biohazard15
Link to comment
Share on other sites

Is there any limit on planets? When I'm installing all three expansion packs (Serious, Trans-Keptunian, Urania), Urania doesn't loads fully - I get only Urania itself and Rhea.

EDIT: Nevermind, just rummaged through Urania's cfg and saw that there is only two planets so far. Any ETA on full version?

Well, until I figure out to mess with non-heightmap PQS, I can't get many of the moonlets done.

Other than that, idk.

Link to comment
Share on other sites

Anyone else have issues with their video "flashing" after installing this? I have yet to dig deeply into what particular portion of this is causing my vid to freak out, so I'll experiment some tomorrow.

Oh, running Linux 64 on Ubuntu 14.04...

Link to comment
Share on other sites

Anyone else have issues with their video "flashing" after installing this? I have yet to dig deeply into what particular portion of this is causing my vid to freak out, so I'll experiment some tomorrow.

Oh, running Linux 64 on Ubuntu 14.04...

I have no idea. A lot of mods break on Linux 64....

Link to comment
Share on other sites

You're doing something wrong. Post a video perhaps?

You think I have video recording software? I don't.

But I put all the folders inside the folder I downloaded into GameData, and it's not working.

Edited by lordmuffin
period.
Link to comment
Share on other sites

You think I have video recording software? I don't.

But I put all the folders inside the folder I downloaded into GameData, and it's not working.

Did you install all the dependencies listed? If you installed this by itself then no, it will not work.

I'm going to venture that this mod with Windows x32 KSP = the only mod you're gonna run. I remember Krag's PF being a memory pig, so it certainly would be advantageous to have the option of having this work on Linux, since Windows X64 is, apparently, a smoldering mess (though I seem to have had no problem getting it to run, apart from most of the mods being intentionally nerfed).

Link to comment
Share on other sites

Did you install all the dependencies listed? If you installed this by itself then no, it will not work.

I'm going to venture that this mod with Windows x32 KSP = the only mod you're gonna run. I remember Krag's PF being a memory pig, so it certainly would be advantageous to have the option of having this work on Linux, since Windows X64 is, apparently, a smoldering mess (though I seem to have had no problem getting it to run, apart from most of the mods being intentionally nerfed).

This uses around 5/7 of the memory the original PFCE did. I uninstalled all part packs, etc., the only mods I have are small plugins and BetterAtmospheres, DistantObject, PlanetShine, and TextureReplacer. I recommend trying OpenGL but for me it crashes before the load screen.

It can run with mods, but random crashes happen a lot.

Here's a pic of running it with TarsierSpaceTech and looking at Urania:

hh6Yc8W.pngAnd another pic of an attempted landing on the coming-soon planet Librar, with it's moon Lakia just above the horizon:

QuXrNcr.png

Edited by _Augustus_
Link to comment
Share on other sites

Did you install all the dependencies listed? If you installed this by itself then no, it will not work.

I'm going to venture that this mod with Windows x32 KSP = the only mod you're gonna run. I remember Krag's PF being a memory pig, so it certainly would be advantageous to have the option of having this work on Linux, since Windows X64 is, apparently, a smoldering mess (though I seem to have had no problem getting it to run, apart from most of the mods being intentionally nerfed).

This uses around 5/7 of the memory the original PFCE did. I uninstalled all part packs, etc., the only mods I have are small plugins and BetterAtmospheres, DistantObject, PlanetShine, and TextureReplacer. I recommend trying OpenGL but for me it crashes before the load screen.

It can run with mods, but random crashes happen a lot.

Here's a pic of running it with TarsierSpaceTech and looking at Urania:

*snip*

I use Linux Kubuntu 64x, and I have a fair amount of mods, installed, and yes, the dependencies are there.

Link to comment
Share on other sites

Are there science on these planets?

I tried to get science with CustomBiomes, but it currently doesn't work.

But, if you download the old Urania pack for PFCE you can copy the sciencedefs for those planets.

I'm working on science for everything.

Link to comment
Share on other sites

I tried to get science with CustomBiomes, but it currently doesn't work.

But, if you download the old Urania pack for PFCE you can copy the sciencedefs for those planets.

I'm working on science for everything.

If that doesn't work, you're not doing it right. I've gotten it to work with Poryy's Kerbal Universe. I'll make some for you if you want.

Edited by DuoDex
Link to comment
Share on other sites

If that doesn't work, you're not doing it right. I've gotten it to work with Poryy's Kerbal Universe. I'll make some for you if you want.

Sure thing!

BTW, I'm naming the Chariklo analogue Raina. I just felt like it would fit....

(I actually stole it from that Kerbol's Asteroid Belt thread, because the guy gave up making a planet named Rainia. I changed it to Raina, as it, like Erin, can also be a name of a person...)

Edited by _Augustus_
Link to comment
Share on other sites

Anyone else have issues with their video "flashing" after installing this? I have yet to dig deeply into what particular portion of this is causing my vid to freak out, so I'll experiment some tomorrow.

Oh, running Linux 64 on Ubuntu 14.04...

SOLVED. It stopped doing whatever it was doing when I installed Active Memory Reduction mod. Not sure why that fixed it, but I have a boatload of new planets floating around now, so yay that. :)

Link to comment
Share on other sites

Okay, I really want to use some mods with my mod, but unfortunately it appears as if this is a memory-guzzler like the original. ATM either takes forever or doesn't work, and OpenGL crashes my game before the load screen.

Help anyone?

Link to comment
Share on other sites

Guest
This topic is now closed to further replies.
×
×
  • Create New...