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[1.0] ZRM - Shinobi: stealth STOVL strike fighter (using BDArmory)


Uzric

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Yo, I heard you may like weapons. On planes.

Then, I may have some in this beauty.

ZRM - Shinobi.

Indeed, ZRM(1) has built a stealth(2) STOVL strike fighter. Its strongest points are its high maneuverability and its coolness because it's a VTOL. Its weakest points are the medium range due to low fuel and low speed and its low weapon array (missiles are OP anyways).

It's made with BDArmory.

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Parts needed: Squad, BDArmory.

Crew: 1 (1M).

Vacuum dV: 0 m/s

Strike fighter with stealth and STOVL capabilities. Best used to defend bases.

- Uzric Rash

Air to air:

ONE (1) Hidden Vulcan.

TWO (2) Sidewinders.

Air to surface:

TWO (2) .50 cal turrets.

THREE (3) Hellfires.

Stage: Toggle CARGO BAY and VTOL ENGINE and REACTION WHEELS

Brakes: Toggle MAIN ENGINES and BRAKES and SPOILERS

Abort: Retract LADDER and COCKPIT REACTION WHEELS

1: Next weapon

2: Previous weapon

3: Fire

4: Toggle CARGO BAY

5: Fire a DEFENSIVE CHAFF/FLARE

0: Crew report

DOWNLOAD: Dropbox.

DOWNLOAD (no BDArmory): DropBox.

(1)ZRM is the non-existant military division of ZRC(3).

(2)Stealth? How? Something something angles, hidden weapons, it was an excuse for low number of missiles and weapon bays (cool factor wins wars).

(3)ZRC is my non-existant corporation.

Edited by Uzric
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Nice, while its not quite my building style (doesnt look liek something out of a sci-fi vid), its rather impressive in terms of the number of guns and how theyre nicely concealed internally.

I hope you dont mind me stealing (err borrowing) your idea to mount a VTOL engine inside a docking bay :D

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  • 1 month later...

I updated the craft for 0.90, which (thanks to the gizmos) let me add (without increasing part count) two Adjustable Missile Rails on the wings for drop tanks or à la carte missiles or bombs.

Otherwise the craft is the same as in the 0.25 version.

EDIT:

More updates.

Now the plane resembles even more an F-22 (check IMGUR album). Its maneuverability is even better and it's more difficult to stall it (using a keyboard). In exchange the Turbojet Engines were necessarily replaced with Basic Jet engines, lowering max speed from ~mach 5 to ~mach 0.8.

EDIT:

I managed to fit back the turbojets. Now it has slightly better maneuverability and the top speed goes from ~mach 0.8 to ~mach 4.5.

EDIT:

Little update: simplified action groups.

EDIT:

Craft updated for version 1.0. I decided to ditch FAR because stock aero is enough for me. The cockpit is different, the rest of the ship is mostly the same.

EDIT:

Little update: simplified action groups.

Edited by Uzric
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