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Kage Sendo

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    Curious George
  1. Thank you for reply. Let me start with this, This is the craft I am using to launch my Satellites (at least the upper stage) and if you could tell me why it works the way it does as it pertains to my craft that would be great. Like I said, I do know that in the VaB i could right click a tank and disable it and my radial tanks where placed with symmetry, so it would disable them all. The problem is however, after launch I have to click on and re-enable each tank separately and having to do this for 3 or 4 satellites (each with one to 4 or 5 tank) gets a little annoying after awhile. I do use Part Commander, but it does not recognize Monopropellant tanks unfortunately, and that is when I had the ideas that I did. On the subject of the ideas that I had, now that I think about idea 1. could cause some issues of its own, idea 2. on the other hand has promise in the way it would allow you to define which tanks the RCS ports would drain from first, if i knew how to create an MM patch that would give me this functionality I would do so (not to sound rude).
  2. So I was in sandbox mode test out, how to setup Satellite array I noticed that my Rcs ports on my launch craft where pulling monopropellant from my Satellites tanks first and not the one nearest to them (they changed it to this in 0.23.5 and I did not notice) and yes I know you can disable the tanks so that fuel can not be pulled from them. I when't back to the VaB and did some testing using This and found out that 1. Monopropellant is pulled form the upper stages first 2. Even though you can do so, changing the fuel flow priority on monopropellant tanks, does not change any thing and 3. Monopropellant does not obey the crossfeed rules on decouplers. So I had some ideas for a mod that would change this and if knew how to do so I would make it myself, but I do not, so I throw myself upon the tender mercies that are the great mod makers in this community. (these ideas are listed in what I believe would be the most useful to the least useful) Idea 1. For stock decouplers create an option in the right click menu, i.e when you right click a decoupler there would be an option below crossfeed, that would say Monopropellant Crossfeed and when you clicked it, it would enable/disable monopropellant crossfed and would prevent any rcs ports below the decoupler from being able to pull fuel from the tanks above the decoupler, forcing the rcs port to pull fuel from the neatest tank it can. Idea 2. Make it so that the fuel flow priority system works for monopropellant tanks. i.e you could set, for example, a satellites monopropellant tanks to -1 and set the main crafts monopropellant tanks to 0 and it would pull fuel from the main crafts tanks first. Idea 3. Change how monopropellant works back to how it was pre 0.23.5, which in and of it self has some problems and can annoy you just as bad, why am i even listing this one, oh well. I am not sure how difficult this would be, but I do hop someone takes up the challenge, if anyone has any questions leave a comment. Thank you for reading this far , Kage Sendo.
  3. Hi, I like your mod so much I am doing something I hardly ever do and that is post to the forums. Even though 1.0 added new land gear it does not feel right on certain plane's and with certain set ups, so when I saw this in the most recent post I had to try it out and boy am I glad I did. What I really like is the sound effects for gear up/down, touch down and the breaks and being able to adjust every thing to your like is so nice. P.s. Great work on the mod and keep up the good work!
  4. I can confirm that ProceduralFairings is causing the Invisible Menus, i figured it out last night, but it was to late for me to post it to the fourms. Also I may have a idea about what to do with the translation issue for you Sirkut, Would it be possible to have a max Translation that is dependent on the Scale Factors for example (and i know this will look like crap to someone that know code) ScaleFactors 0.25 = True<> MaxTranslation = ?? ScaleFactors 0.5 = True <> MaxTranslation = ?? etc,etc and replace ?? with the max you want the Translation to be for each scale. Just some food for thought.
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