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Mossarelli

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  1. Using module manager and trying to rescale engines, the particle effect does not accept the size parameter even though it should. @EFFECTS,0 { @running_closed,0 { @PREFAB_PARTICLE,0 { size = 0.0 0.0 size = 0.01 0.1 size = 1.0 0.67 scale = 0.0 0.0 scale = 0.01 0.1 scale = 1.0 0.67 //X, Y, Z Edit the Z value. //@localOffset = 0, 0, 0 } Here's a picture showing the problem: http://imgur.com/jQNke79 The wikipedia does not show how to properly scale the particle effect and there's only one youtube video that describes how to make a rocket engine in the Unity editor but the maker never uses the size value in the config. And before you say there's an error with the module manager not finding the correct node entry, it works perfectly fine for editing emission and speed so don't bother.
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