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mmgfrcs

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    Rocket Pilot
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    KSP Modding

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  1. Oh yeah, the bug's not just on that spam error - food consumption did not work, but oxygen do work Radiation seemed to be non-functional either as none of my kerbals die after 2 years in a radiation belt with no shielding... at all. Is this normal?
  2. (About the hostname patch) Stavell has released the official version for this, so I'll be deleting this one For KSP 1.0.5 (v9.5, maybe? Or 9.4?), however, I might still be posting that, along with the fix he's done in the 1.1 version
  3. @ShotgunNinja nope, it is Kerbalism. I disabled all other mods and the exception's still there. Even tried without the Squad folder (Surprisingly, it can start!), but still the exception spam
  4. Fortunately it ran correctly, but the bug's still there The same message spams my log: MissingMethodException: Method not found: 'KSP.UI.Screens.ApplicationLauncherButton.get_IsHovering', even in 0.9.9.5 And what is CSteamworks.dll? (Sorry for unrelated question
  5. I'll try the 0.9.9.5 But isn't it for KSP 1.1.2?
  6. I think I've found an error for v9.9.4 The log keep spamming this error: MissingMethodException: Method not found: 'KSP.UI.Screens.ApplicationLauncherButton.get_IsHovering'. This happened when I wanted to access the Planner Any ideas on why? Log:
  7. Well Stavell, even the simplest thing can be forgotten that easily Patch will be ready in... well, 24 hours Except if the Author said otherwise
  8. Well, it'll be good to have tutorials on every part types there is in KSP That includes animations (Solar Panels and Wheel spin), Colliders (Lander Legs, perhaps?), bays and animatable objects (Parts that keep on moving, perhaps?)
  9. I would love to do so because it's an easy fix, but I can't compile the client right now as I have no access to my computer for now If Stavell's still not available by the time I returned to my computer, I may post a patch for that It's a nice minor idea overall
  10. Glad to hear This has been an awesome mod and one of the best solution for semi-multiplayer gameplay I can now teach my friend how to play KSP with this And for the FPS patch... that's a lot of changing if the RenderManager would break the whole mod EDIT: I saw that the NullReference exception is still an issue. Is that right? (I don't have that issue anymore)
  11. Better Problem is still not solved though What have you done Stavell? Out of curiosity
  12. Lowering refresh rate seemed to help, but it kinda make the game glitchy Nice to hear that sidfu
  13. Well yes, it did cause FPS drop, but it took 16 mods to lower my FPS by 15 It's not that a mod halves your FPS immediately, though 200 FPS? *head explodes* Not for me, still a normal FPS
  14. So the drop came when the DLL is loaded Let me see... (Waiting for Stavell as well now, he's the one who understand his own code) Man 3-12 fps... *rage quit*
  15. Troublesome DLL I think the refresh rates need to be slower then I'll try to post a temporary patch later
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