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Jack

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    Spacecraft Engineer

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  1. If you have an exceptionally large ship, using ASAS to manage control systems and SAS to stop wobbling would be a good way to use them both effectively.
  2. Sketch-Up works, but not directly. I recommend getting a .obj exporter where you can export to a modeling program with a UV texture mapping and unwrapping system.
  3. The Blockland forum, a long time ago.
  4. I\'ll probably make a small fuel tank so the rocket can actually be used. As of now, it\'s just for looks.
  5. Some satellite probe fins I whipped up.
  6. I\'m pretty sure the game only allows you to have one collision mesh.
  7. I want to finish the suicide rockets.
  8. I know! The chute has no collision, only the little cone. I don\'t think you can switch between models.
  9. I would assume it stands for the Z angle, so it has to do with the left and right rotation. X rotation = forward & back/up & down Z rotation = left & right Y rotation = clockwise & counterclockwise
  10. Hey Jeb can you stir the fuel tanks for us?
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