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Why are there big gaps in my Real Plumes?


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Hey guys,

I play with a bunch of mods, but one of my favorite 'cosmetic' ones is Real Plume.  It looked pretty awesome in 1.0.4, but for some reason, since I upgraded my setup to 1.0.5, plumes in the lower atmosphere look pretty bad.  This picture is a perfect example of what i'm talking about.  Big stripes of gaps in the plume.  This rocket was burning 11 kerolox Mainsails.  Could this be an issue with the RF Stockalike and not Real Plume itself?  Could it be an interaction with another mod such as Scatterer?

The mods I have installed are:
Chatterer
Collision FX
Deadly Reentry
Docking Sounds
Dynamic Texture Loader
Engine Light
Environmental Visual Enhancements
Ferram Aerospace Research
Flight Manager for Reusable Stages
Fusebox
G-Effects
Kerbal Alarm Clock
Kerbal Engineer
Kerbal Joint Reinforcement
Kopernicus
KSC Switcher
Landing Height
Mech Jeb 2
Modular Flight Integrator
Module Manager
NavBall Texture
NavHud
Persistent Rotation
Persistent Thrust
Precise Node
Procedural Fairings
Procedural Wings
Procedural Parts
RCS Sounds
Real Fuels + RF Stockalike
Real Plume
Real Solar System
Remote Tech
SCANsat
Scatterer
Smoke Screen
Solar Sail Navigator
Solver Engines
Texture Replacer
TAC Life Support
Trajectories

Sorry, I actually didn't realize how many mods that was.

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