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Part category


TheDestroyer111

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How to give your mod parts their own part category? BDArmory is one of the few mods doing that, and it really makes everything more clear when you have zillions of mods installed. But how does it do that? All I found on that is that it gives its parts "category = none" in .cfg files but that of course can't be the only thing you have to do to give the parts a special category. Setting "category = SomeNonStockCategory" causes an error when the game loads configs. Setting "category = none" without doing anything additional lets the game load but the parts don't appear in the editor if you don't use advanced categories mode.

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Uhh... What you gave me is for the categories visible in advanced mode, BDArmory creates its own category visible in simple mode (so, filter by function). You know, BDArmory's parts are in a special category below Utility and Science and all the others.

Edited by TheDestroyer111
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