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OPM-CFX compat


voicey99

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I'm looking to add CollisionFX biome dust FX to the various bodies from OPM and I have all* the decRGB values for the colouring in this cfg file, but I'm not sure how to actually apply them to OPM. Does this require an MM patch and, if so, how would this be laid out?

*Except Wal and Polta, their biomes are not currently functional.

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