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May 07, 2013
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**Game Development and Progress Updates**
Giving us a sneak peek into the next update I was given the opportunity to sit down with Developer Chad "C7" Jenkins and was greeted with some great material. I know you are all as excited as I am to see what is in store so let's get right down to it.
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~Chad "C7" Jenkins
I sat down with Chad to discuss some of the upcoming features. Chad had this to say:
"Mu and I are still working on the Game Database implementation. We've done some heavy optimization of the game's memory usage. We're seeing anywhere from 20-40% decrease in RAM usage. It's a bit hard to put in exact terms, but it's fairly major."
Something we have all been waiting for and should be a crowd pleaser, is the optimization of the game at its core meaning greater accessibility to lower end computers.
I was also given a sneak peek into some of the details behind flags and how they will work.
"Flags are 256 x 160 pixels and are PNG files and they'll work on EVA flags and the ones that are in the space center. Additionally they should keep in mind that the textures are going to be square in memory. So that flag is 256 x 256 from a memory perspective."
If you have not seen the pictures of the flags you are in for a pleasant surprise.
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and...
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I know a lot of you are curious about the new Kerbal seats, and this next bit shall not disappoint!
When questioned about the new Kerbal seats C7 replied with this.
"So, that's actually one of the seats mounted on a tiny probe body. It has the controls and a little harness for the EVA backpacks. If the vehicle gets wrecked or the pilot's chair takes a hard enough hit, the kerbal will go flying out ragdoll style and the seat will no longer provide control."
Although I couldn't get any more juicy information Chad did have this to say:
"There's some awesome stuff coming down the road!"
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**YouTuber Spotlight**
Taking stock to a whole new level OperationDx1 has an airforce to make a Kerbal proud!
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**Modding Spotlight**
R4m0n creator of Mechjeb has his newest version ready for testing in its pre-release state.
Mechjeb Version 2.0 will cover a wide variety of User Interface overhauls including custom windows and more information than you can shake a stick at.
"Soon: New modules in development."
Click HERE for forum thread.
If you're just in it for the parts you should definitely check out bac9 and his new release of the B9 Aerospace 2.5 now compatible with Ferram Aerospace Research.
"The set is influenced by futuristic shapes, UAV designs, some believable hard sci-fi ideas, DARPA & NASA aerospace research, and by asymmetrical shapes and faceted designs that are nowadays common everywhere from automotive industry to military aircraft."
Click HERE for Kerbal Spaceport download.
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**Community Spotlight**
Ever wanted to drive a freakin' tank? Well forum member Zekes did and he did just that.
![bVX8meG.png](http://i.imgur.com/bVX8meG.png)
Brought to you by the KSP Media Group
Written By: xPDxTV
Assisted By: Pleborian
Assisted By: Capt'n Skunky
KSP Community Manager
Special Thanks: Chad "C7" Jenkins
KSP Developer
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