Obviously one of the core components of the Making History Expansion is the Missions themselves. Here you can read some information and get some insight (I hope) about building missions and how the MissionSystem manages these behind the scenes. This blog did end up a bit long, but it hopefully is all interesting What makes a Mission? In a nutshell (love that term) a mission is a series of nodes and connections where the player starts at the origin and can follow the paths from node t