N3h3mia

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Everything posted by N3h3mia

  1. A HUGE thank you to @micha for keeping my mods alive. I'm still very busy with my studies so I can't return to this for the foreseeable future. But my work is still partly space related. My Boss and myself are currently running a crowdfunding campaign to get some funding for our research on Ethics of Planetary Sustainability, feel free to check out the project http://www.planetarysustainability.unibe.ch/ Greetings N3h3mia
  2. I’m very busy with my studies at the moment. That’s the reason why I can’t maintain the mod at the moment and in the foreseeable future. But you can use the build of this mod that is maintained by @micha Nehemia Engineering Orbital Science by micha He supported me during my last updates. So he is familiar with the mod and I trust and thank him for keeping the mod alive. I still have some ideas for future updates, but I haven’t even the time to play just 1 hour of the new KSP updates. But I hope I can return to KSP in the future. Greetings Nehemia
  3. Hello everybody, here’s a short update. Next week on Tuesday I’ll take my last exam for my bachelors degree. After this exam all that’s left is celebrating. :-) The good news is that I’ll plan to work on the mod in august. So you can look forward to an official update and maybe even some new experiments in the near future
  4. Hello everybody, here’s a short update. Next week on Tuesday I’ll take my last exam for my bachelors degree. After this exam all that’s left is celebrating. :-) The good news is that I’ll plan to work on the mod in august. So you can look forward to an official update and maybe even some new experiments in the near future
  5. Hello everybody, here’s a short update. Next week on Tuesday I’ll take my last exam for my bachelors degree. After this exam all that’s left is celebrating. :-) The good news is that I’ll plan to work on the mod in august. So you can look forward to an official update and maybe even some new experiments in the near future
  6. Hello everybody, here’s a short update. Next week on Tuesday I’ll take my last exam for my bachelors degree. After this exam all that’s left is celebrating. :-) The good news is that I’ll plan to work on the mod in august. So you can look forward to an official update and maybe even some new experiments in the near future
  7. I hope you all enjoy the 1.0 release of KSP. I’m currently in Germany to finish my Bachelor's degree. Because of that I had no time to test the new KSP version and to test my mods with the 1.0 version. Kudos to Micha for the unofficial fix. I’ll update my mods but I have to finish some papers for my degree and to plan my move to Bern where I’ll continue my studies in fall and in addition I need to look for some money to live on. I’m a gamer too and I know this sucks but I just don’t have the time right now. But I still love KSP and the community and a have some ideas for some additional parts and experiments. Please be patient.
  8. I hope you all enjoy the 1.0 release of KSP. I’m currently in Germany to finish my Bachelor's degree. Because of that I had no time to test the new KSP version and to test my mods with the 1.0 version. Kudos to Micha for the unofficial fix. I’ll update my mods but I have to finish some papers for my degree and to plan my move to Bern where I’ll continue my studies in fall and in addition I need to look for some money to live on. I’m a gamer too and I know this sucks but I just don’t have the time right now. But I still love KSP and the community and a have some ideas for some additional parts and experiments. Please be patient.
  9. I hope you all enjoy the 1.0 release of KSP. I’m currently in Germany to finish my Bachelor's degree. Because of that I had no time to test the new KSP version and to test my mods with the 1.0 version. Kudos to Micha for the unofficial fix. I’ll update my mods but I have to finish some papers for my degree and to plan my move to Bern where I’ll continue my studies in fall and in addition I need to look for some money to live on. I’m a gamer too and I know this sucks but I just don’t have the time right now. But I still love KSP and the community and a have some ideas for some additional parts and experiments. Please be patient.
  10. I hope you all enjoy the 1.0 release of KSP. I’m currently in Germany to finish my Bachelor's degree. Because of that I had no time to test the new KSP version and to test my mods with the 1.0 version. Kudos to Micha for the unofficial fix. I’ll update my mods but I have to finish some papers for my degree and to plan my move to Bern where I’ll continue my studies in fall and in addition I need to look for some money to live on. I’m a gamer too and I know this sucks but I just don’t have the time right now. But I still love KSP and the community and a have some ideas for some additional parts and experiments. Please be patient.
  11. That's strange the 2 different exceptions are confusing. My first guess is that some how you have multiple experiment definitions, because the exceptions are complaining about a duplicated key. But I'm not sure why you would get this error when parsing the esc1 config file. The experiment definitions are in the Resource folders (e.g. NehemiahInc/Kemini/Resources/Kemini_Experiments.cfg) make sure you have no copies of those files in your installation.
  12. The location refers to the "science location" your orbit probably moves from "low in space over Kerbin" to "high in space" I don't know the number by heart. ExplorerKlatt is right, try a less elliptical orbit. And I'm glad you like the mods.
  13. That's it. Sorry for the delay but I'm very busy right now. The contract system for KEES is older than KIS so it can not support it. It support any kind of KAS containers.
  14. I'm aware of the change but for the next weeks I'm very busy in RL so I had now time yet to look into it but I will.
  15. It is not the same, the wedge part is from DMagci's mod.
  16. Not at all. After all the hours I put in the mods it does feels good. As a mod developer I practically live on a positive feedback. ... Wait as student I do too. Thanks you
  17. It took my some time to realize what you are talking about. KLS is featured in Modding Monday! I plan to expand the mod, there is still space in the Kolumbus-Lab. I'm really busy right now, I hope to find some time during the summer break.
  18. The location were you finalize it is the one that determines the location in the science report and the amount of science you get based on the location.
  19. I guess you tried restarting KSP. Does the debug console show anything?
  20. I'll have a look into KIS but I'm very busy right now so it can take some time until I can look into KIS and update the mod.
  21. First check if you have the "Experiments" folder with the "Kemini" folder and that it contains the experiments part files (e.g. D5.cfg). The experiments are part with no category so the should not show up in the VAB part list but the should show up in the tech tree or in the part list in advanced mode for example when sorting the list by tech level in level 2 and 3. Or you can use the Debug Tool Bar to check the part database for does parts. If you have the files installed but the part don't show up please check the log for errors during part loading.
  22. I just tried installing the mod with CKAN and it worked perfectly. All I do is defining the dependencies and what to download and which folder should be copied. Then the NetKan-bot picks up the update's from Kerbalstuff automatically. CKAN normally resolves dependencies automatically so the missing "Nehemiah Science Common" should be installed with OMS. Your contract probably said Run experiment Kemini MSC3: ..... The Kemini research program uses the Command pod. I guessed that naming the research program would be sufficient. I can add an additional note on what equipment is needed. I can't promise when I'm going to do that. Because I planned the rework and expand the contract system for the next release. But right now I'm busy with RL.
  23. I released an update that improves the performance, this should fix this.
  24. I have a performance improvement in the making right now. It should be released in the next days. Edit: The performance update is released now.
  25. Then you have the NehemiahInc folder and the ModuleManager.dll in you GameData folder? If yes, have a look in your log file, there you can see all the files loaded and errors during loading the configs. BTW: OMS 0.6 is part of the NehemiahEngineeringResearchProgram.zip you only need the later. Otherwise it will overwrite the OMS files with identical copies, no harm in this but no profit either.