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DragonDude

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Everything posted by DragonDude

  1. Not sure if this has been mentioned, but you can get Module Manager version 2.0.1 from GitHub, which has given me no issues in KSP 0.23.5. The original post and link to the new Module Manager can be found here. Edit: --Content Cut-- Edit 2: Nevermind, wasn't really thinking when I said that. Set up the folder permissions rather than running as admin.
  2. If you get the latest version of MechJeb it works perfectly fine (not the one on the MechJeb thread's op, find it on the MechJeb Jenkins page). Also, KerbPaint requires a patch by Tenneko (find it on page 30 of the KerbPaint thread) to work with all the stock parts. Also, make sure you are running KSP with the proper user permissions to get anything to work.
  3. Got here from the Launch CountDown mod, I was excited when I saw that one, now I'm absolutely psyched!! This looks amazing! Can't wait to try it out!
  4. This looks quite exciting! It's definitely something that's missing from the vanilla game! And compatible with FASA launch clamps too, that's awesome! I'll be trying this out asap
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