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Gravitasi

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Everything posted by Gravitasi

  1. Thanks! By the way, I got some improvement ideas and some spare time this weekend. So hopefully there will be an update in the next few days...
  2. Sorry for the late reply... I've been very busy for months now. I even haven't tried the latest version of KSP yet... Hmm... So PF:CE is no longer compatible with the latest version? Okay, I'll make this mod compatible with Kopernikus after it's fully developed (and after I finally have some spare time). Nice! Arane looks blend well with the red dwarf on the background...
  3. Lol, yes, indeed! To be honest, I even left some of them unmodified.... I have tried to change the textures a little bit, but I felt that I only make it worse.... Some of them looks great already...
  4. Hmm... But don't you think the name will kind of misleading if they don't have your planet pack installed on their KSP...? (Btw, JoolPlus is yours, right?) Here's why... The first time I started this pack, I wanted to call it something like "Trans-Joolean", or "Trans-Sentarian".... But, with possible official addition of gas giant planets, and a lot of custom planet packs out there, there is no way for me to tell what is the outermost gas giant planet they have (or will have) on their KSP.... So, to keep the name future-compatible, I decided to use kerbalized version of Trans-Neptunian instead.... I knew kerbalized words is somewhat becoming a cliché now, but I have no choice.... Thanks!
  5. Yes, but unfortunately it's not officially supported yet. The amount of science you get is still on its default value. Perhaps I will add custom science definitions in the future. Thanks for your suggestion... But I think I'll keep the name, since I found out after a Google search that "Putto" refers to something innocent.... Fortunately.... (Putto on Wikipedia) Thanks!
  6. Thank you....! Hope you guys like it... Whoa... Seriously...? I chose the name just because it rhymes with "Pluto"... I hope I don't offend anyone... Thank you!
  7. Thank you... Aawww.... That's too bad... But you could have several install of KSP, and using different mods for each of them... I personally have PlanetFactory on a separate install from another mods.... Sure, go ahead!
  8. Thank you! I never use RSS before, so there's nothing I could really do about it in the present.... Planet with Sedna-like orbit was on the plan, but I have decided to drop it for now. There are some technical problems that, I'm afraid, will break the game. But still, it might be added in the future version. Thanks for the feedback!
  9. ...A long, epic journey to distant planets... Descriptions This plugin adds some outer dwarf planets to the Kerbol system. There are 4 new planets and 5 new moons to explore. These planets are very distant and quite challenging to reach; gravity assist is a must for a more efficient journey. Expect missions that span for decades! This is the PlanetFactory CE version of Trans-Keptunian Planet Pack. For the KopernicusTech version, please go here instead. Preview Notes From v0.4, this planet pack will use a custom build of PlanetFactory CE. The build will enable additional features which is unavailable in the original version, such as custom science multiplier and color for orbits. You can still use the original version, but it is recommended to use the customized version. (No, there is no virus/worms/trojans/whatever there, check out the source code if you don't believe me. To be honest, I don't even know how to make one ) Keep in mind that the customized version doesn't fix the problems that the original has. It only adds some additional features to the mod. P.S. For all PlanetFactory modders, feel free to use the custom build for your own planet pack. You can use it as long as you refer to me (Gravitasi) and the original author (Kragrathea). 12/31/14 Update: Forget what I have said above, there is a new, (almost) official version here. Downloads Trans-Keptunian Planet Pack (v0.4) [Download], Patch to update from v0.4 to v0.45 [Download], and The custom build of PlanetFactory CE (12/28/2014) [Download] [source] (no longer recommended) Requires PlanetFactory CE (by Kragrathea) [Link] (seems to work properly with KSP 0.90) Changelog To-Dos Adding (stock-feel) descriptions to all bodies. Adding custom science definitions. Adding biomes. ...suggestions are always welcome! Credits Kragrathea, for making PlanetFactory (CE). Developer of SpaceEngine, from which all of the planets on this pack are based. DMagic, for giving me the idea about how to change the science multiplier. _Augustus_, for (indirectly) reminding me to add license file to the downloads. Licenses Trans-Keptunian is licensed under a Creative Commons Attribution 4.0 International License. PlanetFactory CE is licensed under a GNU General Public License.
  10. Did you mean its orbital inclination? Yes, it is possible to do. Just add some orbital configuration on Sentar.cfg. It is actually configurable, even the comment on the config file said otherwise. Here's my personal configuration for Sentar: CelestialBody { bodyDescription=Ah, finally some rings... According to the fish the name translates into Kerbal as ratnes or "to stand". Significant? I doubt it... Based on Polyphemus from Avatar. Texture from Celestia pack by Milosz21. } //This planet is not configurable Orbit { inclination = 1.5 eccentricity = 0.01 semiMajorAxis = 160000000000 LAN = 82 argumentOfPeriapsis = 58 meanAnomalyAtEpoch = 1.4 epoch = 0 referenceBody = Sun }
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