-
Posts
22 -
Joined
-
Last visited
Content Type
Profiles
Forums
Developer Articles
KSP2 Release Notes
Bug Reports
Posts posted by Kaleaze
-
-
4 hours ago, Bit Fiddler said:
the folding wings require the retractable lift surface mod yes? do you have this installed?
Yes, I've downloaded the latest version
-
Sorry, I didn't see. Here it is. https://drive.google.com/file/d/0B8u-aZ2GmzUcQzJ4elV4YkQtdE0/view
-
Where can I find the log file?
KSP Version: 1.3.0.1804
SXT Version: 0.3.0 I think, it's the latest update that I've found on SpaceDock
-
I'm having a problem with elevons, they're not working.
Same thing with the folding wings, they can fold, but I can't pitch,roll or yaw.
-
Steam is down for routine maintenance every Tuesday. https://steamstat.us
-
Very cool mod, but on Space Dock it says that it's from the 1.0.5 version of the game, will it work on the 1.1 patch?
-
Still didn't work, the things got stuck inside, there's no way to take it out.
-
4 hours ago, DECQ said:
No, not you. I made the wrong cfg for Cargo adapter.
Put it in BURAN_FULL / CARGO folder
Sorry for the inconvenience, there was a large renovation and has not seen for such trifles ...https://www.dropbox.com/s/ntxv0csc0kr1zax/CARGO%20CFG.zip?dl=0
Ok, thanks, I'll try that.
-
Ok, I've managed to get into orbit with Mechjeb, but when I go there and tried release the sciencelab it got stuck inside the cargobay. I've tried using the manipulator arm but it just exploded it all. I've tried that using the EN_BURAN (Stock). Am I doing something wrong?
-
8 hours ago, DECQ said:
Today MIR check again, in any case, send the cfg new, but I gathered it in orbit and had no problems ...
The rocket goes down after the end of the second stage of the work? If so, I think this is due to the fact that the central unit is too
easy, it can be corrected making it heavier, but for this increase Isp for the RD 0120.
If so, I'll try to fix it.No, the problem was MechJeb, not Buran, I've tried with the settings that crberus use and it worked very nice. I think the problem was the ascent path or something like that.
-
2 hours ago, crberus said:
Thanks man, gonna try it with this settings.
-
The problem with MechJeb is that the Buran doesn't reach orbit, at least not with default options, the rocket starts to go down and there's no way to make it stable again.
-
How do I fly the Buran with MechJeb? I'm having some problems using the default options of the ascent guidance.
-
1 minute ago, IsimonZx said:
I had to reinstall TantaresLV today because is screwed up something (), and KerbalStuff is down.. what should I do?
You need to wait, the creator of KerbalStuff deleted the site, now all the modders who added files to the website will need to put them in another place.
-
Some links are offline because of KerbalStuff.
-
guys help me pls. When i lunch KSP with this mod it cannot load and stops at file GameData\Space_Shuttle\Parts\OnePiece\STSOrbiter
Maybe somebody knows how to solve this?
Same thing here, I thought it was because of the update.
-
Errr, so, does it work or not? If it works, I'd like to update the compatibility info, but I'm not playing KSP right now, so I'd be glad if someone could test that for me.
@Kaleaze: should I assume you mean it doesn't work for the stock aerodynamic model? That could explain kendoka15 reports it works (with FAR)?
Yeah, the stock aerodynamic, it doesn't show on the map where I'll land.
-
anyone get this working in 1.0.5?
I've tested, but it's not working.
-
Is it working with 1.0.5?
-
I have made some fixes that I will upload soonish.
This gives more fuel, better oms, better booster seperation
Alright, thanks for replying.
-
I'm having problem with TWR on the MonoPropellant, I have enough dV to get in a stable orbit, but the MonoProellant engines are too weak and I fall from orbit before making it stable.
[1.12.x] SXT Continued
in KSP1 Mod Releases
Posted
Yeah, it's working fine, maybe it's incompatible with a mod that I have.