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About me
Aerospace Engineer graduate, Test Systems Engineer
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HTaylor114 changed their profile photo
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[1.1] BDArmory v0.11.0.1 (+compatibility, fixes) - Apr 23
HTaylor114 replied to BahamutoD's topic in KSP1 Mod Development
Well, now I can try squadron-size engagements again. *punches air*... *remembers GCSE exams in 2 days* oh... right. -
[1.2.2] B9 Aerospace | Release 6.2.1 (Old Thread)
HTaylor114 replied to bac9's topic in KSP1 Mod Releases
My guess is that it will be designed for FAR, although stock may (possibly) be supported as it is more similar to NEAR now. Even then, that's a longshot from the look of it.- 4,460 replies
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[1.0.2] B9 Aerospace | Procedural Parts 0.40 | Updated 09.06.15
HTaylor114 replied to bac9's topic in KSP1 Mod Development
I think I have found a bug. When you load-in a craft with the wings, they return to their default shape. e.g. this http://imgur.com/8veSsT9 I landed one of these aircraft & parked it in the hanger like it is now. Then I flew another one to the island, and crashed it on landing. Then I landed a third, parked it, and noticed this. n.b. I heard explosions, but that might have been the parts of the crashed one exploding. It's still a great mod, and I thank you for it. building aircraft will never be the same again.