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JoseEduardo

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Everything posted by JoseEduardo

  1. just reporting it, i've got that VA bug, where it shrinks when you time warp, too i'll be using the Mk 1-2 pod until it gets fixed (fits nicely if you use SDHI heatshield)
  2. +1, i'm one who would love if it was possible to switch between different testures like Fustek does, i certainly would build stations with stockish, white (ISS and Mir) and green (salyut and TKS) if it was possible (and available, of course) to swap them like Fustek does (but only getting stockish would be awesome already) if you need help with the textures i might be able to help, i'm used to make repaints for FSX... (although i'm not good at making structural details)
  3. cBBP, just wondering, would it be possible to either add a "paint-kit" to change the textures of the pack on our own, or make more textures available? i would love to see KOSMOS either with a white color (Mir-like), stockish or soviet green
  4. i'm not so sure about the petals, in the previous version they worked great for me, making the docking very precise (main reason why i like the APAS-69), the only problem i had was using MJ... and now i was able to dock without tilting by "fooling" MJ (the pic in my previous post)...
  5. that's odd, i was able to manually dock aligned in the previous version (it had the MJ bug though), in this one it simply refuses to do it, even if i approach perfectly aligned and slowly it still tilts O.o maaaaaan, that sucks... i actually like the APAS-69 never used it as a main docking port because of the MJ bug (too lazy for manual dockings), but i always hoped to see it working perfectly EDIT: trying to find a workaround i was able to dock perfectly, but there was a problem... i had to put a Parvillo under the APAS, just to make sure it would align using mechjeb... that worked perfectly, however that led me to finding out that this won't always work, i had to target the salyut in order to be able to dock, if i targeted the APAS at the Salyut it would attempt to dock to the side of it... it worked this time, but i'm 100% sure it won't work with the other four APAS, and manual docking may result in a tilted docking
  6. has this been reported already? i've tried to approach as slow as i could, and it still wanted to dock tilted, even if i was going perfectly aligned... plus, idk if this is a known issue or not, but MechJeb's Docking AP doesn't work with APAS-69, it tries to dock with the side of the docking port instead of aligning like all other docking ports... (the docking in these pics were manual btw)
  7. now you got at least one download at curse it's just the URM or are you planning on adding the SSPP later?
  8. Raidernick, just wondering, would it be possible to make a separate pack with just the Soyuz docking probe, the antennas and the solar panels? i think it would be quite cool to use them together with Mk 1-2 Pod and SDHI
  9. i have a few questions about the community ISS: 1 - will the truss be updated to have an actual S6/P6? 2 - will the truss solar panels work someday like the ISS or like the KOSMOS one? 3 - can you provide an extra config in the pack for those who use Near Future Electrical since it has working radiators? 4 - will Destiny, Columbus and JEM ever have a "stock" lab module? i know you can add the module to them, i've did that, i was just wondering if would it be possible to have them as default instead of modding into them and one question for both, Mir and ISS, is it possible to change ECLSS support for TACLS or add it as extra config/MM? TIA!
  10. thanks! i use, but it's mostly against my will, just so Kerbin 10x RSS works, i don't want realism, i want fun, that's exactly why i got bored of FSX, i used to play as realistic as i could, then one day i flew an actual plane with a friend who is an instructor and since then it lost it's "magic" and i just wanted to have fun and not exactly realism lol i've also used the most recent B9, but then i removed it since i didn't use the parts and i don't have enough creativity to make awesome ships with it really neat, but i don't mind speaking english, i actually like it, this is one of the few ways i have to pratice it
  11. Hi everyone i'm a brazilian from Rio, and i've been playing KSP for like 6 months and i already want muh freedom back jokes aside, i'm currently taking lessons to become a flight attendant, in a way to get money to pay for my piloting lessons (expensive as hell here in Brazil) and contacts (makes life in aviation so much easier ), my mother worked for VARIG and my father was a Flight Engineer, also for VARIG, and since i was in my mom's belly i was in contact with aviation, so thankfully there were no escape for me as for Kerbal, i've been watching steam videos for a long time, always wondering how was the game, but i didn't buy it until a steam sale in early may... to be honest i regret buying it on sale, i've spent more with games i've played less (like most of my steam library, KSP is actually the second game i played the most, after only War Thunder, which will soon be surpassed by KSP), or games i haven't played at all because of my GPU (Tropico 5 for that matter), and it didn't take too long to get addicted to mods, maybe a week or less and i was already downloading Bobcat's Soviet and American packs, and the CSS, now i'm wondering which mods i can remove to save memory (i'm using ATM already btw), although i can't live without Raidernick's Skylab and Salyut, KW Rocketry, Bobcat's Mir, KOSMOS, KAS, SDHI and FASA's Apollo LEM and CSM... and btw, even though i'm brazilian, and quite often i activate the "hu3 hu3 br br" mode i don't like killing my kerbals... i know, blasphemy, but sometimes i have feelings, and i don't like failing :3
  12. Awesome update!!! about Mir... Bobcat's Soviet Pack was the first mod i used and i'm still using it to date, but your Skylab and Salyut (at least for me) looks quite better than his Mir... i really like Bobcat's Mir, the only thing i have to complain is Spektr, whose top cone doesn't quite look like the RL one, other modules look great though, and so far the only bug i found with it was that under x64 both Kvants and Mir's core hatch animations didn't work, they deployed and after finishing deploying they undeployed... quite annoying but under x86 there's no such problem as for KOSMOS, i didn't know it was being updated, and now that i've read his posts it seems that he ain't going to update the station parts and TKS anytime soon
  13. raidernick, these Salyut and Soyuz look great, the Skylab aswell, congrats! just wondering, do you plan on making Mir and/or TKS?
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