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Deathblossom

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    Curious George
  1. Oh my god. Starwaster you are my hero. I didn't have the MJ buttons you mentions. BUT I had at some point moved the KSP into Program Files for some reason. Amazingly, all my other mods still worked so I had no idea what was happening when I tried this one. Thank you so much! I owe you a beer!
  2. Hey All, I'm very sorry to probably be the umpteenth person to ask this but, I cant seem to get mechjeb to work. I feel like I've tried every "fix" I've been able to find from scouring the web, but nothing seems to get it done. So, I'm hoping someone can help. I've downloaded the latest version (mechjeb 2.4) and I'm also using the latest KSP file (.25) I copied the unzipped folder and placed it into my Game Data folder, just as I've done with every other mod I've downloaded. And yes, I've even tried installing it into a version without any other mods in case there was some conflict. No change in result. I've also broken up the main Mechjeb mod folder into the respective Plugins, Icons, etc folders. I've tried installing it outside of the game data folder & in the Squad folders, still nothing. Now I do get the parts. Both the pod and the Case Module in my parts section In-Game. But neither open any window to control the actual mechjeb features. The eye at the top of the pod doesnt even open. I can control the flight from the case, but it's no different than the normal pod controls during normal flight. I've tried this in Career & Science mode. Both have the entire tech tree unlocked. I've even gone back to try and re-research the links in the tree but there is no option to unlock anything new. All the mechjeb parts say owned already. The case & the "function" parts show in my science tree as owned. I'm at a loss with this and need some help please. I've never had trouble with any mods before.
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