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Lt.Havoc

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Posts posted by Lt.Havoc

  1. I wanted to build a probe that I can send to the Mun but ended up just in Kerbin orbit instead, so I decided to launch the Ion powered probe that is stock and build a very complex rocket, but something did not go right with the staging and when I treid to get into a high kerbin orbit to decide what to do next, I overshot and now the probe left Kerbin and is somewhere between Minmus and Duna. I have no clue what to do next.

  2. I was surprised to see that the parts mods (Kerbal Rocketry and some mod that gives you more stock like parts) as well as Kerbal Engineer where still working in 0.90. I was not surprised to see that Kethane mod as well as Ferram no longer worked. I do like the way the parts are sorted now, makes things easier. I also noticed that stuff seems to overhead much faster then usual, at least in 0.25 I cant recall getting so many overheat warnings. Still have to test all the other stuff and start a career.

    Also, I had hoped for more tutorial/Training missions so newcomers can get a feel for the game. I still do not know how I get into orbit for example or in what direction I need to burn if I setup a maneuver node. That I managed to create a egg shape orbit earlier today was more due to me messing around with the rocket once I was in space and having enough fuel left to burn. It was an egg shaped orbit but hey, it was an orbit.

  3. Well, still trying to get into orbit. I di manage to get into space but I must do something wrong regarding orbits. Maybe my gravity turn is wrong or something but I always get very high up, almost 300km away from Kerbin but then I dont have enough fuel to get into a stable orbit because the burns take so long.

  4. http://kerbalsp.imdulin.com/blog/wp-content/uploads/2013/03/KerbalEVA-225x300.jpg

    There's already a basis with the standard white suit. There are helmet stripes and suit stripes. This mod shows what the color-coded system would look like when sticking close to the current look:

    http://i.imgur.com/mmLqVPY.png

    Not bad if you ask me. Maybe tone the colors down a bit, but other than that it's a pretty clear system.

    Say, what is the mod called that adds those color stripes to the spacesuits as seen in this post?

  5. Well, you need Kerbal Engineer, its a must, because it tells you the thrust to weight ratio and the Delta-V when you are putting your rockets together. Its a very useful tool to have. Also, are you using B9 and Ferram Aerospace as well? I ask because Ferram can make things more difficult for you because of realistic flight physics and the whole aerodynamic failures option (you can turn that off btw so you do not have to worry about your rockets exploding out of nowhere because the stress became to great) and as for B9, that pack adds a ton of parts that you need to get familiar with at first.

    I recommend to start slowly, build some easy rockets with stock parts to get the science for better tech, keep in mind that Kerbin also has biomes that you can explore for science. Dont rush things, it will be a long way to get all the tech in the Interstellar tech tree anyway.

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