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Jeffdude

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  1. Okay thanks, Eric and KarateF22! So, if I return a science lab, can I bring multiples of each experiment from one location? It seems that I'm able to store multiple materials studies from high over the mun in the lab, so presumably, if I land and recover, will I get science for each of them? Thanks. - - - Updated - - - Well, I found out. And while you can store the experiments in the lab, and return them, you don't necessarily get all the science that it says. It will read +50science when you gather the data, but when you recover it, you only get one or two copies of that biome, and the rest are +0 science. Well, I knew it seemed too good to be true that I could just keep spamming the materials moduels and getting crap tons of science!
  2. Hello, I play on science mode, and I have recently placed a research station in Mun orbit, with a scientist. This means that I can spam science and restore everything. So far, it seems that I have been limited by the amount of scientific records in the various capsules. As an example, I think I can only store one materials study in the mk1 cockpit and the inline cockpit. But the research laboratory can seemingly store infinite science! (or as long as I have been using it, it has not reached a cap). But, the science loses tons of value when transmitted, so I want to go retrieve it. If I am so tightly limited by the capacity of the capsules, I have just thought of sending a transfer laboratory up there with a heat shield on it so that I can reenter with it, and retrieve all the sweet sweet science. That seems like a good idea, but a little counterintuitive. So is there anyway I can retrieve the science with capsules? So far, I haven't found any info on just how much science each capsule can hold. There isn't any list of how many Mits of data or how many of each science module each capsule can hold, so I was wondering if any of you all knew? Thanks!
  3. Hello, I don't really see the point of the 'circuit board' part that Kerbal Engineer adds, since the sensors in that thing will almost certainly be in any probe core or kerbal-controlled capsule anyway. So I would like to be able to use the mod without the part. I've heard of people in the past accomplishing this, and I thought it was a configuration change, though I can't find the file to change. GameData/KerbalEngineer/Settings contains the files BuildAdvanced.xml, BuildOverlay.xml, GuiDisplaySize.xml, and HelpStrings.xml. No options in any of them is blatenly obvious an option to disable the circuit board part. I'm on Linux, but I think for something like this that that wouldn't matter. Thanks for your advice.
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