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Everything posted by Pedro_daher
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Devnote Tuesday: Compiling, Staging and Rocket Science!
Pedro_daher replied to SQUAD's topic in KSP1 The Daily Kerbal
WAIT...WAIT...WAIT... KSP will be going updated to Unity 5.2? What does that means? Will we finally be able to use all of our RAM in our 64-bits? -
KSP 2.0 - What would you expect (or wish) for a sequel?
Pedro_daher replied to carlorizzante's topic in KSP1 Discussion
I just want it to be fully available for 64-bits... -
KSP 2.0 - What would you expect (or wish) for a sequel?
Pedro_daher replied to carlorizzante's topic in KSP1 Discussion
What I trully wish to see on KSP 2.0 is pretty actually more realism about the textures, like the clouds and planetshine that we see on Astronomer's Visual Pack, cmon, that is like the basic thing that KSP should have... I guess the second one is to break the memorry for 32-bits, that would be so useful... Maybe the third is to give some interaction for the Kerbals, like talk to each other during missions, landing, and the voices from space center directly to the vessel. Okay, there is a mod for that already, but it would be fun for to see how would be the one made by Squad... And perhaps some new solar system with moar challenge... Bam, I ran out os ideas. -
KSP 2.0 - What would you expect (or wish) for a sequel?
Pedro_daher replied to carlorizzante's topic in KSP1 Discussion
omg!! I was gonna say that!! -
How do I optimize my KSP? ( Stop the damn lag and crash )
Pedro_daher replied to Pedro_daher's topic in KSP1 Discussion
Oh ok, so Unity also helps the 64-bits windows? This is very confusing for me, my PC can run Black Ops in a high quality, but the FPS goes down on KSP... - - - Updated - - - Is it the output_log? It's the first time someone asks me to post my crash-log in here... -
How do I optimize my KSP? ( Stop the damn lag and crash )
Pedro_daher replied to Pedro_daher's topic in KSP1 Discussion
So the only thing I should worry about is the processor and not the RAM? I know its not bc of the graphic card, bc I changed the settings to minimun and then to maximum quality... And the FPS didn't change at all... Its really frustrating... -
Recently I was having issues with KSP, after installing so many mods, the game started crashing when I started it... So I decided to force the openGL, and it was ok but still lagging, specially at the launch... My hardware actually is kinda good, a GeForce 760, an i3 dual core, and my new RAM which is 16gb with 2400mhz... Still, the game still crashes if it's not on openGL... And it still lag a lot, so what is the matter? I can run other huge games in 65fps, but KSp is kicking me in the butt, can anyone give me some tips and help?
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What is that thing under the mountain?
Pedro_daher replied to Pedro_daher's topic in KSP1 Discussion
Omg, have we found the Magic Boulder again? Jeez! -
What is that thing under the mountain?
Pedro_daher replied to Pedro_daher's topic in KSP1 Discussion
It aint debris, the last debris from the ship that fell into Kerbin, blew up even before reaching the ground... I guess that will remain as a mistery... -
What is that thing under the mountain?
Pedro_daher replied to Pedro_daher's topic in KSP1 Discussion
Nope, not a single one... If its a mod, I haven't installed... Its just there, I wish I had noclip... -
Make your conclusions, I was just coming back from another mission and I landed on a mountain... Suddenly I kinda look under it and see something like a ball or maybe a stone. Can it be an easter egg? Idk, it looks weird but it might be just a random rock.
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What is a good amout of RAM to run KSP with so many mods?
Pedro_daher replied to Pedro_daher's topic in KSP1 Discussion
Seems ok for a few mods... I use a lot and I love all of them <3 I usually run it in OpenGL so then it can save some more space for me... I am thinking about buying more RAM to get it going faster without lagging - - - Updated - - - You have read my thoughts!! 16GB seems pretty good for ksp... -
Hello... I'm new here I've been recently exploring most of the planets I could... But before I land in all of them, I would like to ask if you guys could suggest me a nice mod for more bodies :) The only problem... Is that some of them are not working, like New Horizons and Planet Factory, and yes, I have bought my KSP on steam... But even if I get a new mod, well, I'm kinda a little scared of losing all the things I did in Science mode, and have to start all from scratch again, teehee... So if someone knows a cool mod for more planets, please tell me. <3