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Mal

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    Bottle Rocketeer
  1. Thanks. That clears it up. Being on the menu as a selection item, and as it isn't that intuitive it might be better to add this tiny bit of info to the first post as well.
  2. I see there is currently an error being reported by ModuleManager on Tantares - 4 Errors related to RO_Tantares.cfg
  3. Is there any documentation of what the rates - ie, rate 1, rate 2, rate 3 etc actually do and why you would want to use them?
  4. Hi Carraux. Thanks for that. I did indeed try a clean install (well, I cleaned out what I'd installed this morning) and it did solve the problem. I was just coming back to report that and saw you had replied already. However, that seems like a fairly recurring bug to me - I've had it before. I'll see if I can find where the CKAN bugs are reported and try getting a permanent fix for the bug there.
  5. I seem to be unable to use this via CKAN, now that it has shown up there. I preinstalled some of the various requirements and optional addons while waiting for RO to appear on CKAN, and now that it has, when I tick it for installation it comes up with the following: ************** Exception Text ************** CKAN.ModuleNotFoundKraken: Cannot install HangarExtender, module not available at CKAN.CkanModule.FromIDandVersion(IRegistryQuerier registry, String mod, KSPVersion ksp_version) at CKAN.RelationshipResolver.<RelationshipResolver>c__AnonStorey0.<>m__0(String name) at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Collections.Generic.List`1..ctor(IEnumerable`1 collection) ... etc Anyone else got this, and more importantly, a workaround?
  6. Thank you gentlemen, much appreciated. Now is the time to clean out the Steam KSP folder, validate local files and get a fully clean installation. The to copy that off to a safe place where Steam cannot get it's grubby little fingers on it to break the mods. Then to make a second copy of the 1.0.4 clean install, drop CKAN into that and use that for Realism Overhaul.
  7. Yeah, but I *had* it on auto-update - the default. By the time I found out that the minor digit upgrades were major breaking changes - well, there I was - majorly and royally screwed over.
  8. As pointed out already, sadly no. Which sucks bigtime because Steam auto-upgrades your program by default (and INSISTS that you upgrade before you launch) so it's really really easy to find yourself up the proverbial without a paddle. I had kinda shelved KSP for a few months waiting for everything to catch up to 1.0 in the, now I see, misguided hope things would stabilise, but the minor number upgrades like .0.1, .0.2, .0.3 and .0.4 are anything but.The upshot of which has been that I now want to try it, find the default game boring as hell, and now can't play the damn thing because there is no 'legal' way to lay my sticky fingers on 1.0.2 - despite the fact that I'm a paying customer. Damn, I should have half-inched it in the first place. Support like this doesn't deserve my custom However, on the other hand, I suppose it's technically impossible for me to pirate something I already own.... Still, very irritating.
  9. Indeed. I was talking about the 64bit KSP executable for Windows, but I could have been clearer :-)I suspect though that he is running 32bit KSP on 64bit windows like the rest of us, after re-reading his post.
  10. IIRC Windows 64bit is badly broken. I do recall hearing that 64bit is only supported on Linux.I would love to be corrected on that though.
  11. Is there any other way? Or am I buggered?
  12. Possibly. It's supposed to be 'last stable version', so 1.0.3 shouldn't be it, seeing as 1.0.4 is really the same as 1.0.3 + Hotfix. However, we digress...
  13. Does anyone have a hint as to how to get back to 1.0.2? Sadly, the "previous version" on Steam is knackered and goes back to the 0.9 serie
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