C1DEAN
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Wow. I didn't, realize that you all has been debating about KSP's "laws of physics" for so long. As for my say on the matter, I believe that Sqaud did a wonderful job of creating KSP's own "laws of physics". That Being said, KSP does follow some real physical laws vaguely.
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This might not be the right place to post this but....Oh well. I was wondering if i could get any advice on a mod i was trying to develop. the mod basically is a beautification mod. You know the steam you see before a rocket launches from fuel boil off, I was trying to replicate that in KSP. I think that it might be a fairly simple project to start of modding. I was looking for advice such as: What software is used, How long it might take, or were to post my mod once done. any help would be much appreciated. Happy game play. Cheers.
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Hah! that's exactly what I did. once, I believed you would ruin the game if any mods were installed. Next thing ya know, my game was crashing from all the mods I had installed. That's probably were i would stand on the matter. I believe that both game play styles have their pros and cons, and we can appreciate each game style.(although I like Realism Overhaul a bit better .)
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Test Flight Difficulty
C1DEAN replied to C1DEAN's topic in KSP1 Technical Support (PC, modded installs)
Ok this link should work. Edit: The link above is not working. This link should work https://photos.google.com/shared Sorry guys hold up. both links are not working. give me a bit and I should have a working link.- 11 replies
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Yeah, sorry about the confusion. I meant Realism Overhaul not just Realism. Tourist sorta said the same thing.
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Yeah, Realism Overhaul is challenging but Stock can be just as challenging. I once tried a crewed mission to Eve. lets just say R.I.P Jebidiah .
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Test Flight Difficulty
C1DEAN replied to C1DEAN's topic in KSP1 Technical Support (PC, modded installs)
Ok, Thanks. Will do- 11 replies
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Test Flight Difficulty
C1DEAN replied to C1DEAN's topic in KSP1 Technical Support (PC, modded installs)
Hmm. Can't seem to be able to paste a pic in the forums. any suggestions?- 11 replies
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Yeah, that is what I sorta thought the complex part would be. Integrating mods into one save, and no mods in the other
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Thanks man, apologise accepted .
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Test Flight Difficulty
C1DEAN replied to C1DEAN's topic in KSP1 Technical Support (PC, modded installs)
Sure thing. I'll have to get around to it tomorrow though(bed time and all )- 11 replies
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I agree, stock is good but I just like to spice it up a bit. As for playing with RO, I like to keep it original and unique. instead of directly copying the vehicles used in real life, I like to make my own versions and see how they measure up in real life
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I get what your saying. You're looking for a serious answer from someone who has accepted the contract before. I have taken the contract before, and I have completed it by going from kerbin's SOI to the sun's SOI. as for what you said being rude, you mabye could have worded what you said a little better .
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Hmm..mabye I don't know my code, I thought the complex part would be integrating both game saves into the same game. one with mods and one without mods.
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Hah! I get where you're coming from But I, for some reason, am really fond of Realism. That being said, I do enjoy going crazy in stock. I once planned a mission to Duna, but when making the return trip home, I realized that I didn't have enough delta-v to get back to kerbin. I barely made it into a highly elliptical orbit around kerbin. Little did I know, I could have made it home with plenty of delta-v. my transfers to and from other planets were horrendously sloppy back then . Wow...just now realized that I forgot to finish the title(speed typing and all that). Sorry for the confusion, I meant Realism Overhaul, not Realism. I'll be making an edit to the title