• Content Count

  • Joined

  • Last visited

Community Reputation

91 Excellent

About Jaff

  • Rank
    Spacecraft Engineer

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. of course it’s impossible to nail the numbers down but surely it strikes down the argument that cheap rockets mean you’re not allowed to charge more? because cheap capsules is the same thing
  2. Isn’t starliner reusable... aren’t boeing saving similar amounts by reusing capsules as space x are by reusing boosters?!
  3. Whilst it is out of the norm these days for space x to throw something in the drink (intentionally - I’m looking at you heavy cores!) we have to consider this booster has been used twice already so has probably already paid for itself as far as space x are concerned. its easy to forget that everyone else throws them away after 1 use, this one is going after 3. Which is worth noting that customers are also happier these days to pay for a used booster. It wasn’t that long ago people were convinced customers wouldn’t pay for a used booster
  4. Sticker on, launch, remove sticker, job done . youd have continually darkening silhouettes then the more launches they survive
  5. Comes in sideways from orbital speeds, we don’t know what’s happening sub orbital...
  6. So a few things. It was a centre engine that had TVC fail which makes sense as this was a 1-3-1 burn. So it was working until the outer engines shut down when it lost control, hence the high accuracy up until the last minute. and does this mean we have found the limit of returning a booster? Or will they beef up the heat shielding? Longer entry burn? Or will we never see a booster attempt something this far out again? Doesnt bode well for starship suborbital if they have a similar entry profile
  7. Are we getting to the point yet where it’s more reliable to fly a used rocket than a new rocket as far as recovery goes?
  8. Wait, I’ve been assuming something that I think I need to be reigned in on. starhopper currently the tank with no nose that has hopped up once with 1 raptor is sat at bocca chica. Orbital hopper is being built simultaneously but I had assumed they were building another hopper like structure only bigger and with 3 raptors bolted up. Am I wrong? Mate they actually just going to bolt the new orbital hopper nose being built onto the original 1 engine hopper and throw 3 engines on there and send it up?
  9. Had a thought reference the white interstage. we all assume it’s made from the composite material that the F9 uses because they’re just F9 boosters after all. However, looking at pictures of the FH on the pad, the interstage is where two tie rods from each booster attach to the core. It isn’t a stretch to think that some of the changes to the F9 to become a FH core are a stronger interstage made from different materials to handle the loss from 2 boosters either side is it? So stronger materials than the composite are likely to be steel/Alu which are not black when unpainted so would ruin the look of the rocket and potentially its ability to deal with the heat on re-entry. So the same special paint is used to fix this issue. thoughts? I think im onto something
  10. Could easily be a stainless tube full of CF fuel tanks though? all that tweet confirms is it’s all going to be shiny
  11. I can confirm that now i have kerbalism working that i have the same problem as jebisdeadbaby with VSR installed (i do have multiple other mods however) - removing VSR fixes the issue
  12. https://www.dropbox.com/s/pecxq42e77j5v07/KSP.log?dl=0 try this one, This was a log directly from the save game if that’s any help? Inreally dont know whats what’s going on behind the scenes with this game
  13. I’m as sure as I went to the folder I run the game from and took it from there (version 1.6) It’s also the version ckan uses and I’ve instaled 76 mods that way the folder i run run the game from probably came from an old 1.3 save though? Maybe I need to delete the log?
  14. tried it - VSR doesn't make difference. can anyone help?
  15. HI, I'm having a similar problem, (resources beings shown but no planner) ill try it without VSR now to see if it makes a difference but I've attached the log as required. https://www.dropbox.com/s/7z9vbwcmzsxnwz4/output_log.txt?dl=0 so for a bit more info - i have no planner, when i click on a pd I have some of kerbalism stuff in the menu but a lot of the functionality doesnt work. I have no idea if im missing parts, i suspect i might but i dont know