battlemoose

Members
  • Content Count

    10
  • Joined

  • Last visited

Community Reputation

3 Neutral

About battlemoose

  • Rank
    Bottle Rocketeer

Profile Information

  • Location Array

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. Hi all, Firstly I want to apologise for my lack of presence here and the resulting delays in merging pull requests/responding to questions. I've been overseas for a time and crazy busy with other stuff. I'm looking into ways to avoid delays like this in the future. @RandyTheDev's latest changes have been merged and the new version should come through on CKAN soon.
  2. Hi all, I've published a release containing @RandyTheDev's major changes. Thanks so much for your contribution! This version is also compatible with KSP 1.4.1 and should also be backwards compatible with 1.3.1. @Dark Necrotic please let me know if this release helps with your layout issue.
  3. Hi @Dark Necrotic, sorry to hear you've been having problems, indeed they are strange. I have to say I'm not really sure what could be causing lighting effects to remain after the mod is uninstalled. The only insight I can provide is that LogitechLedEnginesWrapper.dll is the library that Logitech provides in order to facilitate integration with their LED system and therefore it probably belongs in your Overwolf install.
  4. @coolguy8445 I've pushed an update that removes the stray log call
  5. Apologies @coolguy8445! You're right, looks like I've forgotten to remove some debug code. I'll push an update as soon as I can. @Jesusthebird I'm afraid this kind of mod is unlikely to work with Microsoft devices. As far as I can tell there's no API available for integrating third party software into Microsoft's RGB system.
  6. This certainly could be me made to work with Corsair keyboards if there is an adequate SDK available for integrating third party software into Corsair's RGB system. I don't own a Corsair keyboard so it would be tough for me to investigate this. This add-on is very modular though thanks to it's original author, so a Corsair owner could fork it and attempt a port.
  7. Thanks to @xlilcasper for the suggestion and @HebaruSan for sorting it.
  8. For anyone who's following this thread, I've updated this add-on to work with KSP 1.3.1.
  9. This add-on is a fork of Kaeltis' KSP Logitech RGB Control that has been updated to work with KSP 1.4.1. The add-on allows Kerbal Space Program to modify the lighting on your Logitech RGB Keyboard. A full feature summary and source code is available on GitHub - https://github.com/battlemoose/ksp-logirgb Downloads are also available on GitHub - https://github.com/battlemoose/ksp-logirgb/releases New features: Add-on is compatible with KSP 1.4.* Added support for staging key Major contributions and new features, including multiple keyboard layout support from @RandyTheDev. See the changelogs here and here. This work is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation - https://www.gnu.org/licenses/gpl-3.0.html. Contributions by @RandyTheDev are licensed under the Apache License, Version 2.0 - http://www.apache.org/licenses/LICENSE-2.0.