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xorvious

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    Bottle Rocketeer
  1. I totally agree about fixing the bug, just frustrated that I didn't find out about it till after all my ships were designed! I had to go back to vanilla to trouble shoot some bugs and it felt like I had a cheat mode turned on, my ships were so overpowered without this fix!
  2. I believe that was mentioned in the thread linked earlier where Harvester talked about the bug. While looking for it he found a number of issues with how the craft decides where to pull fuel from and basically re-wrote the entire fuel source system, so it sounds like many things got fixed.
  3. Sigh, now that I found this I feel that I have to play with the bug fixed... Just when I thought my ships were all awesome I am forced to nerf them! Its all your fault!
  4. I put my command module and cart under the center of a tri-engine ship, it sits just high enough that after I land I decouple the command cart and it just drops off the bottom and drives out from under the lander. Works well!
  5. I use the 2nd of those two, the Omega Aerospace, they are excellent!
  6. Hi, just wanted to say these are excellent for landing on the Mun and for illuminating my Mun base, they should be in vanilla! Secondly, after making a few ships using them I found myself kind of hiding them on my ships cause the yellow was starting to bug me. So I did a quick re-skin with some textures that I thought blended well with the game, and I really like how they turned out! So I thought I would share them here, if Alexander wants to use them, make a 2nd version, or just ban me for changing his creative vision, feel free! Screenshots; http://i.imgur.com/Rj4jB.jpg http://i.imgur.com/UUSHS.jpg Download link; https://dl.dropbox.com/u/21486879/AOfloodsSkin.zip This is just the 2 .png files I changed, if anyone wants to use them just replace the .png's in the part/texture folders for the Floods. Thanks again to Alexander for the great addon!
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