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MacOS X High sierra Not loading
Legoprodigy replied to Legoprodigy's topic in KSP1 Technical Support (PC, unmodded installs)
bought it from the store. -
MacOS X High sierra Not loading
Legoprodigy replied to Legoprodigy's topic in KSP1 Technical Support (PC, unmodded installs)
it doesnt work. Still gets stuck at asset bundle definitions while trying to load the game. -
MacOS X High sierra Not loading
Legoprodigy replied to Legoprodigy's topic in KSP1 Technical Support (PC, unmodded installs)
Latest install that was available when i reinstalled. As for the application, i believe i use the 64x one. -
So this has been a problem since october 2018 according to the game files I have. I launch KSP like normal, unable to update it from the launcher. Then, it gets not even halfway thru loading and it simply stops at "Loading asset bundle definitions". I have recently tried to pick up KSP again after hearing about KSP 2 looming soon, but I am still having the same issue. The game logs say that theres a folder called "3Dconnectionwrapper" missing, but that folder didnt come back when I reinstalled KSP. I play completely vanilla KSP, so I havent been toying with the folders. Please, someone help me before I lose my mind trying to fix this. P.S: the "force OpenGL" command didnt work the multiple times i tried it. And i will probably be unable to set up a hard drive partition. Also, the game works perfectly fine on my mom's Admin account, so it might well be a permissions issue, since we didnt really set up the permissions thoroughly.
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List of new propulsion systems
Legoprodigy replied to bartekkru99's topic in Prelaunch KSP2 Discussion
I wonder if the Kraken Drive will still be a viable interstellar propulsion system... Would be funny yeh? -
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How many people want Mac/Linux support at launch?
Legoprodigy replied to Ol’ Musky Boi's topic in Prelaunch KSP2 Discussion
Personally, I really love KSP, but I gotta play it on an iMac 2017. I really hope that KSP 2 launches on mac as well as PC.