Reinhart Mk.1

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  1. with a bigger ssto i could, i just try to make them as small as possible haha
  2. With SSTO's it's much better to fly flat and let your speed build to let the drag naturally push you upwards and then about halfway just keep it locked on prograde. This really might just be advice for craft that have a low thrust to weight ration but I thought I'd add this because it seems counterintuitive but it actually makes sense when you go this route
  3. the effect of it exploding and splitting the excrements completely in half was kinda cool in all honesty lol
  4. thank you for understanding the significance of this, also did not know that about the mk1 capsule
  5. honestly do not put this part on an SSTO (or spaceplane in-general), it makes re-entry a chore even if you never leave Kerbin's SOI. it "can" be done but i've found it very difficult for it to not explode and ruin the entire craft.
  6. best answer really, the problem is really straightforward it seems. i did add two heat shields in the front and back of the SJ and while it still overheated, it didn't explode. so the question has been answered and thank you for everyone's input and answers
  7. it means there are no stages in-general so im gonna have to argue that yes, it is an SSTO.
  8. it's an SSTO i honestly might put one in front of the SJ (again this is an ssto so i can't ditch anything) that may help.. hmmm
  9. found out the max temp was 1200, some intense spinning helped it enter without exploding but still... i never remember it being this sensitive
  10. So I'm testing another SSTO and I've had SSTO's with SJ's on them but for some reason this one just keeps exploding on re-entry, everything else is fine but this thing always explodes even when coming in around 50k, i could just remove the part but... it would be nice to keep those extra science points
  11. it was a lot simpler than i thought, i was just lazy lol
  12. i should've planted one to better display how it looks but hey look i made my own flag