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Speins

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  1. Same deal for me. The Kerbal bugs out, maybe because he is still attached to the ladder when the ship is destroyed. It seems the part by part destruction changed and always starts with the command pod. This also bugs out chapter 4, when reaching the oil platform, the mission immediately fails, due to the Kerbal dying in the command pod. Edit: Looks like, the parts are always destroyed in the order they were built. So if you placed the command pod first, it is destroyed first. This seems off and should the exact opposite. So this might be a bug in the current KSP version.
  2. Absolutely! Thank you for your work on the mod!
  3. I did some more investigation and here are my findings: The button seems to be missing in toturial, scenario and mission modes. But in sandbox it works. Once sandbox was loaded once during the session, the button also appears in the other modes. Here is the log: https://drive.google.com/open?id=143fn8iQ4BmzZhK6cH__DhSAwKrkwBoeq Steps taken for the log: Uninstall KSP via Steam Delete KSP install folder under SteamApps, delete Squad folder under localLow Install KSP via Steam, install PreciseManeuver via ckan Start KSP with 'Orbiting 101' tutorial -> no button Go to map mode -> no button Go to main menu and create sandbox game Go to VHB, build command pod, launch -> button (Should be no button in stage mode. Happens only the first time) Go to map mode -> button Back to stage mode -> no button map mode -> button Go to main menu and load 'Orbiting 101' -> no button map mode -> button Alt-F4
  4. Somehow the button in the mods panel disappeared for me. The mod still works as expected when working with maneuver nodes, just the button is missing. I tried reinstalling the game, still no button. Can someone please confirm, that this is not a problem with KSP 1.6.1?
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