AoD_Lexandro
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Since KSP was essentially the bargain of the century, I do not mind in the slightest about the price of KSP2. I feel fairly confident it will last me as long, if not longer as KSP has.
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This a great mod and a mega thanks for making it 1.6+ compatible. Couple of questions on tweakery for it. 1.) Is there a range/location setting I can change for rescue contracts? They are a bit close to KSC, and I would like to have them further out to make it a bit tougher. Or even have them on land or completely random. 2.) anyway to add extra locations to the airline? I was going to make a few ground bases around Kerbin, and maybe a water or deep sea base. Having flights there would be sweet. 3.) as above for climber contracts, if I can move them around and add a few more that would be sweet. As some said above the climber contract is hard, mainly due to requiring 3 passenger seats which increases chopper mass by at least another ton for a cabin. As there is only two climbers, making it require only two seats would make more sense imo. Thanks for your time.
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