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Posts posted by KerbalmyButtpleez505
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12 minutes ago, Raptus said:
Third!
Oh damn... I actually hadn't even thought of the possibility that they wouldn't.
Although... this is the one game in existence that would get me to shell out money for a PC.
It would serve one purpose, and one purpose alone.
Yeah, I noticed that the trailer and promos say "PS4 - XboxOne - PC"
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That space-race idea is awesome. They should definitely keep singleplayer and multiplayer separate, with the option in multiplayer to have a public or private server, so you could have up to something like 10 or 15 people playing at one time on a server or just have you and a friend or two playing.
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On 7/10/2019 at 6:06 PM, Wjolcz said:
A "build your own plane and fly with others in real time" kind of spin-off. Semi-realistic and highly moddable atmospheric flight sim with multiplayer.
Still, with ragdoll kerbals that can EVA. They are a very good mascot IMO.
I feel like a co-op, maybe even multiplayer KSP spin-off/expansion would be great fun.
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yeah man, if they aren't adding anime waifus, just consider it dead...
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I was just wondering if KSP2 will have either support MacOS at launch, later in the game's life, or even at all. My windows laptop can barely run chrome well, so I am hoping I will be able to play on my iMac!
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Will MacOS be supported? Thank you!
Will KSP2 have MacOS support at launch?
in Prelaunch KSP2 Discussion
Posted
I guess, but usually games will specify the platforms if they are having multiple on PC, I am assuming it is likely that there will be a MacOS and Linux version, but it is being made by another studio, so.