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InversionYT

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  1. Okay so I know that we haven't seen any sort of minimum specs for KSP2 yet but I'd like to ask anyway. Will KSP2 be any more capable of utilising multiple cored and threads in games since there has been a massive increase in the number of cores and threads on consumer CPUs in the last 2 years (Thanks AMD, love you guys!) Back when KSP was released, Intel still sold the i5-2500K which was a 4 core part (that sold insanely well). Now for the same tier of CPU, you can have a Ryzen 5 3600X with 6 cores and 12 threads (I have one of its predecessors, the 1600). It would be nice to see KSP2 be more effectively multithreaded as KSP1 does not deal particularly well with large structures and it can grind to a halt on even the most powerful computers because it's only capable of running on a couple of cores and bogs down a lot.
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